need .hps help 
			 
			
				alright, first of alll ,id like to ask of someone has a good way of finding the bugs of your .hps? because i can never seem to find them... when thats said, i need help with my .hps, and i cant find the mistake, can you guys help? the error says 
 
main (9, 64): Expected ")" or "," 
main (50, 4) : Expected "," 
 
 
please help, here are my . hps 
 
 
void OnStart() 
{ 
AddEntityCollideCallback("Player", "ScriptArea_1", "prut", true, 1); 
AddUseItemCallback("", "knife1", "prison1", "lolskid", true); 
AddEntityCollideCallback("Player", "ScriptArea_2", "karl", true, 1); 
AddEntityCollideCallback("Player", "ScriptArea_3", "scare1", true, 1); 
AddEntityCollideCallback("Player", "ScriptArea_4", "scare2", true, 1); 
AddEntityCollideCallback("Player", "Area2", "scare4", true, 1); 
AddEntityCollideCallback("Player", "Area1", "pewdiepie1", true 1); 
} 
 
void OnEnter() 
{ 
PlayMusic("03_amb.ogg", true, 0.6, 1, 8, true); 
} 
 
void karl(string &in asParent, string &in asChild, int alState) 
{ 
PlaySoundAtEntity("" , "notice.snt" , "ScriptArea_1" , 0.1f , true); 
AddTimer("", 0.5f, "timerr"); 
AddTimer("", 2.0f, "timerrr"); 
} 
 
void prut(string &in asParent, string &in asChild, int alState) 
{ 
SetEntityActive("hanging_prisoner_1", true); 
SetEntityActive("hanging_prisoner_2", true); 
PlaySoundAtEntity("", "21_screams.snt", "ScriptArea_1", 0.1f , true); 
GiveSanityDamage(15.0f, true); 
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);  
PlaySoundAtEntity("", "react_scare", "Player", 0, false);  
AddTimer("", 1.0, "Intro"); 
 
} 
 
 
void Intro(string &in asTimer) 
{ 
SetEntityActive("hanging_prisoner_1", false); 
SetEntityActive("hanging_prisoner_2", false); 
} 
 
void scare1(string &in asParent, string &in asChild, int alState) 
{ 
 SetEntityActive("grunt2", true); 
} 
 
void scare2(string &in asParent, string &in asChild, int alState) 
{ 
 SetEntityActive("corpse1", true); 
 PlaySoundAtEntity 
 GiveSanityDamage(15.0f, true); 
 PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);  
 PlaySoundAtEntity("", "react_scare", "Player", 0, false);  
 PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false); 
 AddTimer("", 1.5, "Deadguy1"); 
} 
 
void pewdiepie1(string &in asParent, string &in asChild, int alState) 
{ 
 SetEntityActive("pig1", true);  
 PlaySoundAtEntity("", "00_laugh.snt", "Player", 0, false); 
 SetMessage("Message", "pig1", 2); 
} 
 
void scare4(string &in asParent, string &in asChild, int alState) 
{ 
 PlaySoundAtEntity("", "brute/enabled04.snt", "Area3", 0, false); 
} 
 
void Deadguy1(string &in asTimer) 
{ 
 SetEntityActive("corpse1", false); 
} 
 
void scare3(string &in asParent, string &in asChild, int alState) 
{ 
 PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false); 
} 
 
void lolskid(string &in asItem, string &in asEntity) 
{ 
SetSwingDoorLocked("prison1", false, true); 
PlaySoundAtEntity("", "unlock_door", "door", 0, false); 
RemoveItem("knife1"); 
AddPlayerSanity(10); 
SetEntityActive("grunt1", true); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_1", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_2", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_3", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_4", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_5", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_7", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_8", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_10", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_12", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_13", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_14", 0, ""); 
AddEnemyPatrolNode("grunt1", "PathNodeArea_15", 0, ""); 
} 
 
void timerr(string &in asTimer) 
{ 
PlaySoundAtEntity("", "29_scream.snt", "ScriptArea_1", 0, false); 
} 
 
void prison1(string &in asEntity) 
{ 
 SetMessage("Message", "prison", 0); 
} 
 
void timerrr(string &in asTimer) 
{ 
PlaySoundAtEntity("", "attack_claw_hit.snt", "ScriptArea_1", 0, false); 
} 
 
void OnLeave() 
{ 
}
			 
			
			
			
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