need .hps help
alright, first of alll ,id like to ask of someone has a good way of finding the bugs of your .hps? because i can never seem to find them... when thats said, i need help with my .hps, and i cant find the mistake, can you guys help? the error says
main (9, 64): Expected ")" or ","
main (50, 4) : Expected ","
please help, here are my . hps
void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "prut", true, 1);
AddUseItemCallback("", "knife1", "prison1", "lolskid", true);
AddEntityCollideCallback("Player", "ScriptArea_2", "karl", true, 1);
AddEntityCollideCallback("Player", "ScriptArea_3", "scare1", true, 1);
AddEntityCollideCallback("Player", "ScriptArea_4", "scare2", true, 1);
AddEntityCollideCallback("Player", "Area2", "scare4", true, 1);
AddEntityCollideCallback("Player", "Area1", "pewdiepie1", true 1);
}
void OnEnter()
{
PlayMusic("03_amb.ogg", true, 0.6, 1, 8, true);
}
void karl(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("" , "notice.snt" , "ScriptArea_1" , 0.1f , true);
AddTimer("", 0.5f, "timerr");
AddTimer("", 2.0f, "timerrr");
}
void prut(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("hanging_prisoner_1", true);
SetEntityActive("hanging_prisoner_2", true);
PlaySoundAtEntity("", "21_screams.snt", "ScriptArea_1", 0.1f , true);
GiveSanityDamage(15.0f, true);
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
AddTimer("", 1.0, "Intro");
}
void Intro(string &in asTimer)
{
SetEntityActive("hanging_prisoner_1", false);
SetEntityActive("hanging_prisoner_2", false);
}
void scare1(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("grunt2", true);
}
void scare2(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("corpse1", true);
PlaySoundAtEntity
GiveSanityDamage(15.0f, true);
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
PlaySoundAtEntity("", "react_scare", "Player", 0, false);
PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false);
AddTimer("", 1.5, "Deadguy1");
}
void pewdiepie1(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("pig1", true);
PlaySoundAtEntity("", "00_laugh.snt", "Player", 0, false);
SetMessage("Message", "pig1", 2);
}
void scare4(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "brute/enabled04.snt", "Area3", 0, false);
}
void Deadguy1(string &in asTimer)
{
SetEntityActive("corpse1", false);
}
void scare3(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false);
}
void lolskid(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("prison1", false, true);
PlaySoundAtEntity("", "unlock_door", "door", 0, false);
RemoveItem("knife1");
AddPlayerSanity(10);
SetEntityActive("grunt1", true);
AddEnemyPatrolNode("grunt1", "PathNodeArea_1", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_2", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_3", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_4", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_5", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_7", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_8", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_10", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_12", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_13", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_14", 0, "");
AddEnemyPatrolNode("grunt1", "PathNodeArea_15", 0, "");
}
void timerr(string &in asTimer)
{
PlaySoundAtEntity("", "29_scream.snt", "ScriptArea_1", 0, false);
}
void prison1(string &in asEntity)
{
SetMessage("Message", "prison", 0);
}
void timerrr(string &in asTimer)
{
PlaySoundAtEntity("", "attack_claw_hit.snt", "ScriptArea_1", 0, false);
}
void OnLeave()
{
}
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