hiippari
Junior Member
Posts: 31
Threads: 4
Joined: Mar 2012
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RE: Potion Of Insanity [Custom Story]
(04-11-2012, 06:47 PM)Shives Wrote: (04-08-2012, 09:55 PM)Kaizy Wrote: Yeah, I can't combine the chipper and hammer, so I can't continue, but I've played enough to know what I have to say
It wasn't horrible, but it needs severe work in the scare department, as well as fixing that hammer/chipper glitch. There was a Lantern but it was hidden
RATING:
LevelDesign: 6/10 (It's at some places empty and to many unnatural white lights, nest time change the color of them but sometimes It's cool)
Story:8/10 (It's a good and short story)
Scares:2/10 (You just used Jumpscares and they are cheap)
Totalscore: 16/30
For the next time:
Change the light colors to ...
Use better scares, for example you are hearing a noise or something is beating against the door or...
Place PathNodeAreas for enemys
Place more entities in the Leveleditor Ok and i will make my next custom story much better
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04-12-2012, 03:53 PM |
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Morso15
Junior Member
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Joined: Apr 2012
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RE: Potion Of Insanity [Fixed]
played it , was nice custom story
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04-21-2012, 07:20 AM |
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Dafty
Banned
Posts: 14
Threads: 0
Joined: Apr 2012
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RE: Potion Of Insanity [Fixed]
Very cool story good job and nice ending (and credit)
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04-21-2012, 11:34 AM |
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hiippari
Junior Member
Posts: 31
Threads: 4
Joined: Mar 2012
Reputation:
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RE: Potion Of Insanity [Fixed]
(04-21-2012, 11:34 AM)Dafty Wrote: Very cool story good job and nice ending (and credit) Thanks
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04-22-2012, 01:56 PM |
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