| Unexpected EOF 
 
				You guys notice anything that would cause the "Unexpected end of file" error im getting?
 
 void OnStart()
 {
 
 }
 
 void OnEnter()
 {
 AddEntityCollideCallback("servant_grunt_1", "ScriptArea_1", "DisableMonster", true, 1);
 AddEntityCollideCallback("servant_grunt_1", "ScriptArea_2", "ActivateMonsterB", true, 1);
 AddEntityCollideCallback("servant_grunt_2", "ScriptArea_3", "StopLook", true, 1);
 AddEntityCollideCallback("servant_grunt_2", "ScriptArea_4", "OpenClosetScare", true, 1);
 PlayMusic("basements.ogg", true, 1.3f, 0.0f, 5, true);
 SetEntityPlayerInteractCallback("key_study_4", "ActivateMonster", true);
 }
 
 void DisableMonster(string &in item)
 {
 SetEntityActive("servant_grunt_1", false);
 }
 
 void ActivateMonster(string &in item)
 {
 GiveSanityDamage(5.0f, true);
 SetEntityActive("servant_grunt_1", true);
 SetEntityActive("ScriptArea3", true);
 StartPlayerLookAt("servant_grunt_1",4.5f,6.0f,"");
 PlaySoundAtEntity("", "react_pant", "stool_wood_2", 0, false);
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0, "idle");
 AddTimer("",2.0f,"stoplook");
 }
 
 void ActivateMonsterB(string &in asParent, string &in asChild, int alState)
 {
 SetMessage("PersonalThoughts", Hide", 6);
 SetEntityActive("servant_grunt_2", true);
 StartPlayerLookAt("servant_grunt_2",4.5f,6.0f,"");
 SetMoveObjectState("mansion_2", 1);
 AddEnemyPatrolNode("servant_grunt_2", "PathNodeArea_6", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_2", "PathNodeArea_7", 0, "idle");
 AddEnemyPatrolNode("servant_grunt_2", "PathNodeArea_8", 0, "idle");
 }
 
 void StopLook(string &in item, string &in entity)
 {
 StopPlayerLookAt();
 }
 
 void OpenClosetScare(string &in asParent, string &in asChild, int alState)
 {
 SetEntityActive("cabinet_closed", false);
 SetEntityActive("cabinet_open", true);
 PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false);
 }
 
 
 void OnLeave()
 {
 }
 
 
				
(This post was last modified: 04-07-2012, 02:16 AM by Nomad923.)
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