(04-27-2012, 01:04 PM)Traggey Wrote: Record it with any program you wish, such as Audacity. Then you're going to have to find a program which can convert your soundfiles into .ogg format, the .snt files are basicly settings for the sound.
If you open one of the snt files with notepad there are things like volume and such which can be corrected in there.
To create a new sound in the most simple way would be to record and convert, put your new .ogg file into a folder within the amnesia directory and then copy paste a .snt file from the original sounds and then rename the .snt file to whatever your sound is called and change the settings of it in notepad accordingly.
I hope this helped to some degree.
Alright, will try it aot!
(04-27-2012, 02:19 PM)Theforgot3n1 Wrote: (04-27-2012, 01:04 PM)Traggey Wrote: Record it with any program you wish, such as Audacity. Then you're going to have to find a program which can convert your soundfiles into .ogg format, the .snt files are basicly settings for the sound.
If you open one of the snt files with notepad there are things like volume and such which can be corrected in there.
To create a new sound in the most simple way would be to record and convert, put your new .ogg file into a folder within the amnesia directory and then copy paste a .snt file from the original sounds and then rename the .snt file to whatever your sound is called and change the settings of it in notepad accordingly.
I hope this helped to some degree.
Alright, will try it aot!
I have now made a few sounds and a .snt. But the scripting just doesn't seem to be able to find the file.
I modified the .snt, so that it looks like this:
<SOUNDENTITY>
<SOUNDS>
<Main>
<Sound File="male_choke_01" />
<Sound File="male_choke_02" />
</Main>
</SOUNDS>
<PROPERTIES Volume="1" MinDistance="2" MaxDistance="20" Random="1" Interval="0" FadeEnd="False" FadeStart="False" Stream="False" Loop="False" Use3D="True" Blockable="False" BlockVolumeMul="0.7" Priority="0" />
</SOUNDENTITY>
The name of the .ogg is "male_choke_01.ogg" (and 02).
I put them both in a folder i named "CustomSounds" inside the "sounds" folder, but when it failed I tried putting them in the "00" folder inside the "sounds" folder; it didn't work.
Didn't work when i put it as a sound in the level editor either...