Any ideas is good for me and you too, please when you have one, type it here Searching peoples on team :-) Write me on email, if you want be: - Designer - Scripter - Dabing of any character (Peoples 15+ please )
Thanks you,
Aresak
Sorry for bad english
My Custom Maps: Black Mirror
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I can scripting, editing and more for you.
(This post was last modified: 05-23-2012, 02:10 PM by Aresak.)
RE: Custom Story - "Black Mirror" - Easter-egg,Multi-language... (CZ/EN, can add)
(05-23-2012, 01:37 PM)Acies Wrote:
The man almost bleed to death on the floor, gathers his last remaining strenght and then lays down on the sofa in an awkward position. Why?
You can clearly see the upside-down window gobo at C.
I also think that you should tone down the billboards. I'd wish for more contrast in the lightning, but ultimately that's up to you.
For A: In the story is clown killed prince. Why is man in sofa, I dont know And awkward position... I set him up (maybe 5cm) in editor and he fall him in this position I move him under a blood.
For C: Wow, I noticed it. I try repair it, but it's really fail
Thanks for notice of that.
EDIT: Windows is now reapaired
My Custom Maps: Black Mirror
--------
I can scripting, editing and more for you.
(This post was last modified: 05-23-2012, 02:05 PM by Aresak.)
RE: Custom Story - "Black Mirror" - Easter-egg,Multi-language... (CZ/EN, can add)
Lighting and billboards could use work. I'd suggest looking at Daniel's Room in TDD to see more on them and possibly apply it to your mod/cs. Also, if you work with fog, please change the color to match the room more, it's very strange to see bright gray fog in a very dimly lit orange/brownish room.
RE: Custom Story - "Black Mirror" - Easter-egg,Multi-language... (CZ/EN, can add)
(05-23-2012, 10:31 PM)Traggey Wrote: As for the english translation of the story, may I suggest Heman hunters?
True.... It's horrible read this It's more horrible than cs
And where are you have a story of cs?
(05-23-2012, 10:35 PM)andyrockin123 Wrote: Lighting and billboards could use work. I'd suggest looking at Daniel's Room in TDD to see more on them and possibly apply it to your mod/cs. Also, if you work with fog, please change the color to match the room more, it's very strange to see bright gray fog in a very dimly lit orange/brownish room.
Oh yeah, it's good detail... Thanks for this comment, I try change color :-)
My Custom Maps: Black Mirror
--------
I can scripting, editing and more for you.
(This post was last modified: 05-24-2012, 05:55 AM by Aresak.)