Hey guys,
I wanna ask you all, is it possible, that when I add a timer with the "if-function", that I... No wait, I want to make it like this:
AddTimer("game_timer", 1.0f, "la_mes");
...
void la_mes(string &in asTimer)
{
if(alState == 1) [When player look on the item, a message come on the screen]
{
SetMessage("Messages", "la_message", 8);
}
}
.lang
<CATEGORY Name="Messages">
<Entry Name="la_message">...message...</Entry>
</CATEGORY>
Is this so right or how have I have to do it that it works like I want?
PS: Sry, I'm german, not pretty good in english
GReeZe' P44