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[WIP] - Parasomnia - Total Conversion
Adny Offline
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Posts: 1,766
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#11
RE: [WIP] - Parasomnia - Total Conversion

Mapping looks rather impressive, but now I am curious to see if you have the scripting capability to really pull things together; music and scripted events are just as important as visuals for promoting good atmosphere.

Looks great, I'm sorry you don't have as much time to work on it as you'd like, but keep up the great work!

I rate it 3 memes.
06-06-2012, 09:08 AM
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Hardarm Offline
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#12
RE: [WIP] - Parasomnia - Total Conversion

AND U GUYZ CUMPLAINZ, DIZ LITNIN IS AWZUM1!1!1
Also the story is good, keep up the good work!!
Level Design is awesome, don't forget that. Don't forget to work on level design because you are a BEAST.

listen to boards of canada
(This post was last modified: 06-06-2012, 09:42 PM by Hardarm.)
06-06-2012, 09:41 PM
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jamesclarke555 Offline
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Posts: 34
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Joined: Jan 2012
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#13
RE: [WIP] - Parasomnia - Total Conversion

@andyrockin123

I think I've done a decent enough job on scripting and what not, I've learnt so much during the process because when I started, I knew nothing. I couldn't have done it without the community forum and HPL2 Wiki.

I'll let you guys be the judge when I release it, you'll be glad to know there's no cheap jump scares or flying naked men though Big Grin

- Parasomnia -
[Image: SxShD]
(This post was last modified: 06-07-2012, 10:36 PM by jamesclarke555.)
06-07-2012, 10:36 PM
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Acies Offline
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Posts: 1,643
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#14
RE: [WIP] - Parasomnia - Total Conversion

Promising mapping. No jump scares. New member. Miracles do happen!

Best of luck to you :>

[Image: mZiYnxe.png]


06-07-2012, 11:34 PM
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jamesclarke555 Offline
Junior Member

Posts: 34
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Joined: Jan 2012
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#15
RE: [WIP] - Parasomnia - Total Conversion

DEMO RELEASED
http://www.frictionalgames.com/forum/thread-16233.html

- Parasomnia -
[Image: SxShD]
06-17-2012, 02:16 PM
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