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Water Wheel Cog Panel Script?
P44RTHURN4X Offline
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#1
Water Wheel Cog Panel Script?

Please help me! I need the script for the Water Wheel Cog Panel (level editor -> entities -> special -> water_wheel_cog_panel). The basic "SetEntityConnectionStateChangeCallback("...");" doesn't work! What now?

GReeZe' P44
06-07-2012, 07:52 PM
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#2
RE: Water Wheel Cog Panel Script?

(06-07-2012, 07:52 PM)P44RTHURN4X Wrote: What now?

Well, you didn't tell us what you want, so you're on your own!

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06-07-2012, 07:56 PM
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P44RTHURN4X Offline
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#3
RE: Water Wheel Cog Panel Script?

Yes, I said what I want!

I need the script for the water wheel cog panel entity. But if I do this:

SetEntityConnectionStateChangeCallback("water_wheel_cog_1", "waterwheel");


void waterwheel(string &in asEntity, int alState)
{
if(alState == 1)
{
SetLevelDoorLocked("lvl_1", false);
}

it doesn't work! If I change the level to left or right the level door 1 is still locked!



GReeZe' P44
}
06-08-2012, 04:52 PM
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#4
RE: Water Wheel Cog Panel Script?

SetMultiSliderCallback.

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06-08-2012, 06:04 PM
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P44RTHURN4X Offline
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#5
RE: Water Wheel Cog Panel Script?

(06-08-2012, 06:04 PM)Your Computer Wrote: SetMultiSliderCallback.
What's the differenz of "SetMultiSliderCallback" and "SetEntityConnectionStateChangeCallback" ?
I will try it and I hope SO MUCH!!! that it will work exactly! Thank you!



GReeZe' P44
06-09-2012, 12:47 PM
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