(06-06-2012, 02:22 AM)Rapture Wrote: (1a) Spotlights really far away make blocky shadows.
(1b) Change the Alphas of them to 0, that will save alot of performance.
(1c) Use a low intensity boxlight if you have moon (or sun) out + spotlights.
About the "broken shapes" can you a post a image? I'm not sure what your talking about.
(1d) Boxlights don't generate any shadows that I'm aware of.
1a) alrighty, I'll have to try a different position then
1d) correct. The fake shadows I'm talking about are... take a 3x3 grid for example, place box lights at each section except one, so an example would be a candle at location (0,0), a wall or curtain at (1,0), the grid point (2,0) would not have a box light or perhaps a darker light than the others. So 8 box lights are creating what a single spot light would do. But I'll try your recommendation of a closer spot light.
broken shadows.jpg (Size: 73.77 KB / Downloads: 218)
The spot light is approximately the same angle as the sunset. I don't think the house shadow is suppose to look like that.