Hello.
So I've got a problem where the monsters I deploy just can't understand when the sounds are coming from the player or the map. I'll explain; my problem is that I have sounds in the background playing randomly, for example a few door-slams. They play around every 20th second. Each time they play though, the brute tries to go to it's location (which is far up in the air, on an Area), and just acts weird. Is there any way to fix this, maybe make the sounds not trigger hearing?
This would fix so many things for me.
Thanks!