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				I'm trying to make an exploding door and then it came up with that error... Here's my script
 
 
 void OnStart()
 {
 AddEntityCollideCallback("Player", "TeleportScript", "PoopedYaPants", true, 1);
 SetMessage("Messages", "Popup1", 0);
 AddUseItemCallback("", "Spooky", "Scared", "PopupHead", true);
 SetEntityPlayerInteractCallback("Spooky", "lolz", true);
 AddEntityCollideCallback("Player", "CreepySound", "wow", true, 1);
 AddEntityCollideCallback("Player", "ExplodeDoor", "CollideDoorExplode", true, 1);
 }
 
 void PoopedYaPants(string &in asParent, string &in asChild, int alState)
 {
 SetEntityActive("Jesus", true);
 AddPropForce("Jesus", 0, 0, 10000, "world");
 PlaySoundAtEntity("", "24_iron_maiden.snt", "Jesus", 0, false);
 PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
 PlaySoundAtEntity("", "react_scare", "Player", 0, false);
 }
 
 void Popup1()
 {
 AddEntityCollideCallback("Player", "Message_1", "Message1", true, 1);
 }
 
 void PopupHead(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("Scared", false, true);
 PlaySoundAtEntity("", "unlock_door", "Scared", 0, false);
 RemoveItem("Spooky");
 }
 
 void lolz(string &in item)
 {
 SetEntityActive("lolz_1", true);
 PlaySoundAtEntity("", "21_screams.snt", "Player", 0, false);
 }
 
 void wow(string &in asParent, string &in asChild, int alState)
 {
 PlaySoundAtEntity("", "29_amb_guard.snt", "CreepySound", 0, false);
 }
 
 void CollideDoorExplode(string &in asParent, string &in asChild, int alState)
 {
 SetEntityActive("DoorExplode1", false);
 SetEntityActive("DoorExploded", true);
 CreateParticleSystemAtEntity("", "ps_break_wood.ps", "DoorExplodeParticle", false);
 PlaySoundAtEntity("", "break_wood.snt, "DoorExplodeParticle", 0, false);
 }
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