Well this is bugging me allot. I have noticed when working with these new set's of textures, when I apply them to a primitive plain, it will load fine. But when I exit and reload the map, the texture disappears completely, luckley still leaving the plane intact to where it was.
- The textures are in 512 x 512 format.
- There is no level cache crated with the corresponding level im working with of these textures.
- I just don't get why the level editor is being a tard. I cant repeatedly re work the textures over and over when loading the level. Besides these are buildings im working with, ya like im going to re-texture all the invisible plains.
Example of how the files are set up in the material editor.
When applied in the level editor, and when I reload the map when I do not exit the level editor, the texture still stays there.
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But when I exit the level editor and reload the map, the texture just disappears. Relay frustrating.
So does anyone ever stumble upon this problem and know any fix?