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Amnesia Editor for mac, How To?
unscathed Offline
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#1
Amnesia Editor for mac, How To?

I'm brand new to the whole Game making world and am a fast learner, and I have no clue how to use it for Mac. the biggest thing i need is what script app do i need? will apple script work? if so, how do i use it for this?
02-01-2013, 03:39 AM
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palistov Offline
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#2
RE: Amnesia Editor for mac, How To?

http://wiki.frictionalgames.com/hpl2/tools/start

Looks like you can get the tools from there, for OSX. Level editor is where you build the levels of the game, model editor builds entities, which are the main source of gameplay functionality. The other tools speak for themselves. You define the logic of your game/custom story in a scripting language called Angelscript; you can find plenty of good tutorials both here in the Development Support forum and on the wiki.

02-01-2013, 03:51 AM
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PutraenusAlivius Offline
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#3
RE: Amnesia Editor for mac, How To?

If you have anymore questions, please visit this site:
http://wiki.frictionalgames.com/hpl2/start
These tutorial will give you tutorial on how to build a level, to scripting.

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-03-2013, 07:50 AM
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nivramm Offline
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#4
RE: Amnesia Editor for mac, How To?

(02-01-2013, 03:39 AM)unscathed Wrote: the biggest thing i need is what script app do i need?

Would be best to use a texteditor, in which you can add a custom tag list for autocomplete.
This is a list of tags, very useful.
I personal prefer Geany, just found a port for MacOSx - don't know if it works proper.

If it does, here is a quite good tutorial on how to set it up for .hps; including the taglist above.
Good LuckSmile
02-05-2013, 08:00 AM
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PutraenusAlivius Offline
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#5
RE: Amnesia Editor for mac, How To?

Or notepad++

"Veni, vidi, vici."
"I came, I saw, I conquered."
02-05-2013, 12:32 PM
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Tiger Away
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#6
RE: Amnesia Editor for mac, How To?

A great text editor that I use is TextWrangler, It's almost like Notepad++ but for mac Smile
(This post was last modified: 02-05-2013, 03:32 PM by Tiger.)
02-05-2013, 03:32 PM
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