Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom Item Image
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
Reputation: 5
#1
Custom Item Image

Well, I followed this thread as close as I could, but the black box is STILL around my item. Am I saving my TGA or PNG's with the wrong settings or something?

Creator of The Dark Treasure.
(This post was last modified: 02-06-2013, 12:52 PM by Linus Ågren.)
02-04-2013, 10:41 AM
Website Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: Custom Item Image

Do you have it saved as an uncompressed 32-bit?
02-04-2013, 04:34 PM
Find
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
Reputation: 5
#3
RE: Custom Item Image

Yeah. I tried multiple things like having black bg, masked, alpha, make all the RGB channels black on the transparent areas etc.

Creator of The Dark Treasure.
02-05-2013, 09:35 AM
Website Find
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#4
RE: Custom Item Image

Dimensions are set to 60x60? Open the exported .tga back into photoshop or gimp and check if the alpha channel is still there.
02-05-2013, 10:32 PM
Find
Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
Reputation: 5
#5
RE: Custom Item Image

The alpha-channel was the problem. It was removed when I exported it so I had to redo it. Thanks for the help!

Creator of The Dark Treasure.
02-06-2013, 12:51 PM
Website Find




Users browsing this thread: 1 Guest(s)