envirovore
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
Thanks for the update Jens.
I'd rather have you guys pull a 'Valve time' and push the game back to ensure it's perfected than have it rushed out to meet your prior projected release date. A few more months is worth the wait for a well polished project.
Keep up the good work!
alive we threaten everything
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02-19-2013, 01:23 PM |
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Zgroktar
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
Jens, Thomas, could you maybe tell us, how well are you pleased with the game?
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02-19-2013, 01:49 PM |
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felixmole
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
(02-19-2013, 11:53 AM)Hirnwirbel Wrote: Psshhhhh, no more screenshots! The more we see of the game before it comes out, the lesser the surprise will be!
Anyway, thanks a lot for the status update! It's nice to see you guys aren't forgetting your community over all the stress you must be having as the end of the project draws near.
Also, a general question to everyone: Am I the only one who thinks it's kinda pointless nowadays to translate games that were originally made in English? Hasn't English become enough of a world language yet and isn't the original voice acting oftentimes far superior to translated ones anyway? (Not talking about mere subtitles here)
Personally, despite english not being my first language, I only play a game in german if that was the language it was originally created in, otherwise I feel as if I'm missing out on something. Not to mention the fact that the ressources developers or publishers "waste" on translating could better be used in other areas of the game, imo. Just my thoughts, would love to hear other's By the way, the French translation of TDD was, uh, strange. Will this be the same team of translators this time?
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02-19-2013, 02:26 PM |
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bluel0bster
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
What? This game was originally going to be an experiment, not a full fledged game? What does that mean? Did they ever tell us that before? What were they experimenting with?
Can't say I'm not a little disappointed about the vague Q2 release time, but whatever yall need to make this an awesome game!
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02-19-2013, 02:37 PM |
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nofsky
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
Awesome, thanks for the update Jens!
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02-19-2013, 02:43 PM |
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PutraenusAlivius
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
jens just pissed me off on the Official AAMFP Discussion thread. (Page 484.)
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-19-2013, 02:51 PM |
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Brosive
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02-19-2013, 02:53 PM |
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PutraenusAlivius
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
(02-19-2013, 02:53 PM)Brosive Wrote: (02-19-2013, 02:51 PM)JustAnotherPlayer Wrote: jens just pissed me off on the Official AAMFP Discussion thread. (Page 484.)
http://www.frictionalgames.com/forum/thr...#pid201904 Thanks for pointing the number of the post.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-19-2013, 02:56 PM |
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Sweet Scars
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
Thank you so much for the update, Jens!
It's sad that you probably won't make it before March the 31st, but I might have underestimated the work you guys still got to do. Wish you all the best!
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02-19-2013, 03:09 PM |
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PutraenusAlivius
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RE: 2013-02 Tuesday 19th, Amnesia: A Machine For Pigs Status Update
I hope that this is a very scary game. I also hope that this game will be the most Frightening Game until the end of time.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-19-2013, 03:33 PM |
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