Mini tutorial for connecting lights
:
You do not need to set the light inactive in neither the level editor, nor in the script.
Set the point light colour to black (0, 0, 0), and write the point light name where it says ConnectedLight in the candle properties.
The ConnectionLightAmount is the amount the pointlight will change when the candle is lit. It takes the colour of the candles light, multiplies it by the amount (in this case 0.3), then adds that to the point light. So if you want a candle to significantly increase the point lights colour, then you would put in a high value.
For the smaller candle, I put a lower ConnectionLightAmount.