addemod 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 5 
	Threads: 4 
	Joined: Apr 2013
	
 Reputation: 
0
		
	 | 
	
		
			
Make a door go to example2.map 
			 
			
				As the title says. 
How would I do so a door (not "openable") leads to another .map file? 
 
I got my door and the door name. 
I got my second map file with a player start. 
Now what?
			 
			
			
			
		 |  
	 
 | 
	| 04-03-2013, 11:03 PM  | 
	
		
	 | 
	
		
		Tiger 
 
 
		
			Posting Freak 
			
			
			
 
			
	Posts: 1,874 
	Threads: 16 
	Joined: Nov 2012
	
 Reputation: 
55
		
	 | 
	
		
			
RE: Make a door go to example2.map 
			 
			
				in level editor go to Entities>Door and choose any leveldoor. Place and click on the door. Go into its entity tab and find the place where it says "MapFile" and place the exact name of the map you want it to lead to in there.
			 
			
			
			
		 |  
	 
 | 
	| 04-03-2013, 11:33 PM  | 
	
		
	 | 
	
		
		NaxEla 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 415 
	Threads: 5 
	Joined: Dec 2012
	
 Reputation: 
28
		
	 | 
	
		
			
RE: Make a door go to example2.map 
			 
			
				Don't forget to write the Player Start Area, too
			 
			
			
 
			
		 |  
	 
 | 
	| 04-04-2013, 12:12 AM  | 
	
		
	 |