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		| Lleviathyn   Member
 
 Posts: 63
 Threads: 3
 Joined: Mar 2013
 Reputation: 
2
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			| Unexpected end of file crash 
 
				Everything else has been working fine until I added this for my chemistry puzzle: void PlaceJar2(string &in asParent, string &in asChild){
 StartPlayerLookAt("unfinished_cure_2", 1.0, 1.0, "");
 RemoveItem("heated_jar");
 AddTimer("looking", 2.0, "LookJar");
 }
 
 void LookJar(string &in asTimer)
 {
 SetEntityActive("unfinished_cure_2", true);
 StopPlayerLookAt();
 PlaySoundAtEntity("", "impact_glass_med.snt", "unfinished_cure_2", 0, false);
 AddUseItemCallback("", "sodamide", "funnel", "AddSodamide", true);
 }
 
 void AddSodamide(string &in asParent, string &in asChild)
 {
 StartPlayerLookAt("unfinished_cure_2", 1.0, 1.0, "");
 RemoveItem("sodamide");
 AddTimer("looking2", 2.0, "LookJar2");
 }
 
 void LookJar2(string &in asTimer)
 {
 SetEntityActive("unfinished_cure_2", false);
 StopPlayerLookAt();
 PlaySoundAtEntity("", "puzzle_add_chemical.snt", "cure", 0, false);
 AddTimer("pickitup", 2.0, "PickUpCure");
 }
 
 void PickUpCure(string &in asTimer)
 {
 SetEntityActive("cure", true);
 StartPlayerLookAt("cure", 1.0, 1.0, "");
 AddTimer("stoplooking", 1.0, "StopCureLook");
 CompleteQuest("curequest", "CureQuest");
 }
 
 void StopCureLook(string &in asTimer)
 {
 StopPlayerLookAt();
 }
The crash window says "Unexpected end of file" and tells me its on my last line. So I remove the "void StopCureLook" temporarily to see if it fixes the problem, and the same thing happens saying it's on my last line again.
			
				
(This post was last modified: 06-13-2013, 03:41 AM by Lleviathyn.)
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	| 04-06-2013, 04:47 AM |  |  
	
		| Statyk   Schrödinger's Mod
 
 Posts: 4,390
 Threads: 72
 Joined: Sep 2011
 Reputation: 
241
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			| RE: Unexpected end of file crash 
 
				Can you post the whole .hps in here?
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	| 04-06-2013, 06:12 AM |  |  
	
		| mrsomeepicrandomguy   Member
 
 Posts: 74
 Threads: 15
 Joined: Feb 2013
 Reputation: 
0
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			| RE: Unexpected end of file crash 
 
				Even If it says its an error on the last line doesn't mean it is on the last line, Its saying that some thing is missing im the script somewhere. Like a "
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	| 04-06-2013, 01:02 PM |  |  
	
		| Lleviathyn   Member
 
 Posts: 63
 Threads: 3
 Joined: Mar 2013
 Reputation: 
2
 | 
			| RE: Unexpected end of file crash 
 
				Yeah, that's what I assumed. 
Anyways, the whole script:
 void OnStart(){
 WakeUp();
 SetPlayerLampOil(0);
 SetWheelStuckState("burner", 2, false);
 AddUseItemCallback("", "crowbar", "kitchen_door", "UsedCrowbarOnDoor", true);
 AddUseItemCallback("", "jar_mix", "PlaceJarArea", "PlaceJar", true);
 AddUseItemCallback("", "heated_jar", "PlaceJarArea2, "PlaceJar2", true);
 SetEntityConnectionStateChangeCallback("burner", "LightBurner");
 AddEntityCollideCallback("crowbar_joint", "break_door_script", "CollideAreaBreakDoor", true, 1);
 AddEntityCollideCallback("Player", "curequest_area", "CureMemento", true, 1);
 }
 
 void OnEnter()
 {
 PlayMusic("25_amb.ogg", true, 1.0f, 5, 0, true);
 SetMapDisplayNameEntry("00_hub.map");
 }
 
 void WakeUp()
 {
 FadeOut(0);
 FadeIn(20);
 PlayGuiSound("player_cough.snt", 1.0f);
 FadeImageTrailTo(2, 2);
 SetPlayerActive(false);
 FadePlayerRollTo(50, 220, 220);
 FadeRadialBlurTo(0.15, 2);
 SetPlayerCrouching(true);
 SetInventoryDisabled(true);
 AddTimer("trig1", 3.0f, "Recover");
 }
 
 void Recover(string &in asTimer)
 {
 ChangePlayerStateToNormal();
 SetPlayerActive(true);
 FadePlayerRollTo(0, 33, 33);
 FadeRadialBlurTo(0.0, 1);
 SetPlayerCrouching(false);
 SetInventoryDisabled(false);
 FadeImageTrailTo(0,1);
 }
 
 void CrowbarHint(string &in entity)
 {
 if(GetSwingDoorLocked("kitchen_door") == true)
 {
 SetMessage("Messages", "kitchen_door_hint", 0);
 }
 }
 
 void UsedCrowbarOnDoor(string &in asItem, string &in asEntity)
 {
 AddTimer("", 0.2, "TimerSwitchShovel");
 RemoveItem("crowbar");
 }
 
 void TimerSwitchShovel(string &in asTimer)
 {
 PlaySoundAtEntity("","puzzle_place_jar.snt", "", 0, false);
 SetEntityActive("crowbar_joint", true);
 }
 
 void CollideAreaBreakDoor(string &in asParent, string &in asChild, int alState)
 {
 SetSwingDoorLocked("kitchen_door", false, true);
 AddPropImpulse("kitchen_door", 0, 0, -50, "World");
 SetSwingDoorDisableAutoClose("kitchen_door", true);
 SetSwingDoorClosed("kitchen_door", false, false);
 SetMoveObjectState("kitchen_door", 1);
 PlaySoundAtEntity("","break_wood_metal", "door_break_effect", 0, false);
 CreateParticleSystemAtEntity("", "ps_hit_wood", "door_break_effect", false);
 SetEntityActive("crowbar_joint", false);
 SetLocalVarInt("Door", 1);
 }
 
 void CureMemento(string &in asParent, string &in asChild, int alState)
 {
 AddQuest("curequest", "CureQuest");
 }
 
 void PlaceJar(string &in asParent, string &in asChild)
 {
 SetEntityActive("unfinished_cure_1", true);
 StartPlayerLookAt("unfinished_cure_1", 1.0, 1.0, "");
 RemoveItem("jar_mix");
 SetWheelStuckState("burner", 0, false);
 AddLocalVarInt("JarSet", 1);
 PlaySoundAtEntity("", "impact_glass_med.snt", "unfinished_cure_1", 0, false);
 }
 
 void LightBurner(string &in asEntity, int alState)
 {
 if (alState == 1)
 {
 CreateParticleSystemAtEntity("burner1", "ps_fire_lab_burner.ps", "BurnerArea", false);
 PlaySoundAtEntity("IgniteSound", "general_fire_burning_low", "BurnerArea", 1, false);
 if (GetLocalVarInt("JarSet") == 1)
 {
 AddTimer("on", 3, "HeatedJar");
 }
 }
 if (alState == -1)
 {
 DestroyParticleSystem("burner1");
 StopSound("IgniteSound", 1);
 if (GetLocalVarInt("JarSet") == 1)
 {
 AddTimer("off", 3, "HeatedJar");
 }
 }
 }
 
 void HeatedJar(string &in asTimer)
 {
 SetEntityActive("unfinished_cure_1", false);
 SetEntityActive("heated_jar", true);
 StopSound("IgniteSound", 1);
 DestroyParticleSystem("burner1");
 SetWheelStuckState("burner", 2, false);
 }
 
 void PlaceJar2(string &in asParent, string &in asChild)
 {
 StartPlayerLookAt("unfinished_cure_2", 1.0, 1.0, "");
 RemoveItem("heated_jar");
 AddTimer("looking", 2.0, "LookJar");
 }
 
 void LookJar(string &in asTimer)
 {
 SetEntityActive("unfinished_cure_2", true);
 StopPlayerLookAt();
 PlaySoundAtEntity("", "impact_glass_med.snt", "unfinished_cure_2", 0, false);
 AddUseItemCallback("", "sodamide", "funnel", "AddSodamide", true);
 }
 
 void AddSodamide(string &in asParent, string &in asChild)
 {
 StartPlayerLookAt("unfinished_cure_2", 1.0, 1.0, "");
 RemoveItem("sodamide");
 AddTimer("looking2", 2.0, "LookJar2");
 }
 
 void LookJar2(string &in asTimer)
 {
 SetEntityActive("unfinished_cure_2", false);
 StopPlayerLookAt();
 PlaySoundAtEntity("", "puzzle_add_chemical.snt", "cure", 0, false);
 AddTimer("pickitup", 2.0, "PickUpCure");
 }
 
 void PickUpCure(string &in asTimer)
 {
 SetEntityActive("cure", true);
 StartPlayerLookAt("cure", 1.0, 1.0, "");
 AddTimer("stoplooking", 1.0, "StopCureLook");
 CompleteQuest("curequest", "CureQuest");
 }
 
 void StopCureLook(string &in asTimer)
 {
 StopPlayerLookAt();
 }
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	| 04-06-2013, 01:40 PM |  |  
	
		| Tiger   Posting Freak
 
 Posts: 1,874
 Threads: 16
 Joined: Nov 2012
 Reputation: 
55
 | 
			| RE: Unexpected end of file crash 
 
				 (04-06-2013, 01:40 PM)BlueRex Wrote:  Yeah, that's what I assumed.
 Anyways, the whole script:
 
 AddUseItemCallback("", "heated_jar", "PlaceJarArea2, "PlaceJar2", true);
 
there ya' go
			 
				
(This post was last modified: 04-06-2013, 02:06 PM by Tiger.)
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	| 04-06-2013, 02:06 PM |  |  
	
		| Lleviathyn   Member
 
 Posts: 63
 Threads: 3
 Joined: Mar 2013
 Reputation: 
2
 | 
			| RE: Unexpected end of file crash 
 
				It worked! Thank you.    |  |  
	| 04-06-2013, 04:18 PM |  |  
	
		| VeNoMzTeamHysterical   Member
 
 Posts: 240
 Threads: 36
 Joined: Dec 2012
 Reputation: 
3
 | 
			| RE: Unexpected end of file crash 
 
				 (04-06-2013, 04:18 PM)BlueRex Wrote:  It worked! Thank you.  
Next time please change title to [solved] or something thanks.
			 
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	| 04-15-2013, 08:30 AM |  |  |