Ladder
Hi there,
I want to make a ladder puzzle, like in Justine.
(You know, with the ladder piece)
My script is wrong, but I don't know why, because it's not working...
Please take a look...
void OnStart ()
{
AddUseItemCallback("LadderOnHole", "ladder_piece", "AreaAttachLadder", "UseLadderOnArea", true);
}
// Using ladder item on the hole, activates a ladder entity and ladder area
void UseLadderOnArea(string &in asItem, string &in asEntity)
{
RemoveItem("ladder_piece");
SetPropActiveAndFade("static_ladder", true, 0.5f);
SetEntityActive("LadderArea", true);
PlaySoundAtEntity("attach", "05_attach_ladder", "static_ladder", 0.0f, false);
}
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