void MonsterFunction(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_1", true);
SetEntityActive("script_slam", true);
FadePlayerFOVMulTo(1.5, 0.5f);
PlayGuiSound("grunt_attack_launch.snt", 3.6f);
AddTimer("EndVis1", 1.0, "EndVision1");
ShowEnemyPlayerPosition("servant_grunt_1");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_3", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_4", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_5", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_6", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_7", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_8", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_9", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_10", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_11", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_12", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_13", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_14", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_15", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_16", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_17", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_18", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_19", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_20", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_1", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_2", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_21", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_22", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_23", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_24", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_25", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_26", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_27", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_28", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_29", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_30", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_31", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_32", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_33", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_34", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_35", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_36", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_37", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_38", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_39", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_40", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_41", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_42", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_43", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_44", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_45", 0.001, "");
AddEnemyPatrolNode("servant_grunt_1", "PathNodeArea_46", 0.001, "idle");
}