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		| summit   Senior Member
 
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			| How to make all screen black? 
 
				Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black.
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	| 08-27-2013, 03:06 PM |  |  
	
		| ExpectedIdentifier   Member
 
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:06 PM)Arbies Wrote:  Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black. 
FadeOut(0); //This will fade the screen out instantly.
 
FadeIn(5); //This will fade the screen back in over 5 seconds.
			 
 Closure ModDB page: ![[Image: 16LO8Sx]](http://bit.ly/16LO8Sx) |  |  
	| 08-27-2013, 03:13 PM |  |  
	
		| summit   Senior Member
 
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:13 PM)sonataarctica Wrote:   (08-27-2013, 03:06 PM)Arbies Wrote:  Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black. FadeOut(0); //This will fade the screen out instantly.
 
 FadeIn(5); //This will fade the screen back in over 5 seconds.
 Oh thanks, I thinked FadeOut and FadeIn works for another thing.
 
And there is one more question, I want to make my message stay on the screen like 30 seconds, how can I make it stay 30 sec with codes?
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	| 08-27-2013, 03:16 PM |  |  
	
		| ExpectedIdentifier   Member
 
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:16 PM)Arbies Wrote:   (08-27-2013, 03:13 PM)sonataarctica Wrote:  Oh thanks, I thinked FadeOut and FadeIn works for another thing. (08-27-2013, 03:06 PM)Arbies Wrote:  Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black. FadeOut(0); //This will fade the screen out instantly.
 
 FadeIn(5); //This will fade the screen back in over 5 seconds.
 
 And there is one more question, I want to make my message stay on the screen like 30 seconds, how can I make it stay 30 sec with codes?
 
When using messages, the length the message is displayed for is the third parameter, for example this message would display for 15 seconds:
 
SetMessage("Message1Category", "Message1Text", 15);
			 
 Closure ModDB page: ![[Image: 16LO8Sx]](http://bit.ly/16LO8Sx) |  |  
	| 08-27-2013, 03:19 PM |  |  
	
		| summit   Senior Member
 
 Posts: 273
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:19 PM)sonataarctica Wrote:   (08-27-2013, 03:16 PM)Arbies Wrote:   (08-27-2013, 03:13 PM)sonataarctica Wrote:  Oh thanks, I thinked FadeOut and FadeIn works for another thing. (08-27-2013, 03:06 PM)Arbies Wrote:  Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black. FadeOut(0); //This will fade the screen out instantly.
 
 FadeIn(5); //This will fade the screen back in over 5 seconds.
 
 And there is one more question, I want to make my message stay on the screen like 30 seconds, how can I make it stay 30 sec with codes?
 When using messages, the length the message is displayed for is the third parameter, for example this message would display for 15 seconds:
 
 SetMessage("Message1Category", "Message1Text", 15);
 Oh thanks. I almost forgot everything.
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	| 08-27-2013, 03:21 PM |  |  
	
		| ExpectedIdentifier   Member
 
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:21 PM)Arbies Wrote:   (08-27-2013, 03:19 PM)sonataarctica Wrote:  Oh thanks. I almost forgot everything. (08-27-2013, 03:16 PM)Arbies Wrote:   (08-27-2013, 03:13 PM)sonataarctica Wrote:  Oh thanks, I thinked FadeOut and FadeIn works for another thing. (08-27-2013, 03:06 PM)Arbies Wrote:  Hello guys, I am working on a new project. I want to be all screen black. You can't see anything. And I'm going to show messages on screen. I will tell the story like that. I know how to show messages but I don't know how to make all screen black. So my messages look better with all screen black. FadeOut(0); //This will fade the screen out instantly.
 
 FadeIn(5); //This will fade the screen back in over 5 seconds.
 
 And there is one more question, I want to make my message stay on the screen like 30 seconds, how can I make it stay 30 sec with codes?
 When using messages, the length the message is displayed for is the third parameter, for example this message would display for 15 seconds:
 
 SetMessage("Message1Category", "Message1Text", 15);
 
No problem. If you get stuck, I suggest using this page, it's very helpful   http://wiki.frictionalgames.com/hpl2/amn..._functions 
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	| 08-27-2013, 03:22 PM |  |  
	
		| summit   Senior Member
 
 Posts: 273
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			| RE: How to make all screen black? 
 
				 (08-27-2013, 03:22 PM)sonataarctica Wrote:   (08-27-2013, 03:21 PM)Arbies Wrote:   (08-27-2013, 03:19 PM)sonataarctica Wrote:  Oh thanks. I almost forgot everything. (08-27-2013, 03:16 PM)Arbies Wrote:   (08-27-2013, 03:13 PM)sonataarctica Wrote:  FadeOut(0); //This will fade the screen out instantly.Oh thanks, I thinked FadeOut and FadeIn works for another thing.
 FadeIn(5); //This will fade the screen back in over 5 seconds.
 
 And there is one more question, I want to make my message stay on the screen like 30 seconds, how can I make it stay 30 sec with codes?
 When using messages, the length the message is displayed for is the third parameter, for example this message would display for 15 seconds:
 
 SetMessage("Message1Category", "Message1Text", 15);
 No problem. If you get stuck, I suggest using this page, it's very helpful
  http://wiki.frictionalgames.com/hpl2/amn..._functions
 I know    Thanks again, but I couldn't the thing that I search for    |  |  
	| 08-27-2013, 03:27 PM |  |  |