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Mod insanity back into the game?
serbusfish Offline
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Posts: 211
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Joined: Aug 2012
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#21
RE: Mod insanity back into the game?

I was thinking, once the assets for AMFP are released in theory wouldn't we be able to load the levels into the level editor, save them as a TDD custom story then play through with inventory, insanity, disabled blue fog, etc? I tried loading one of the levels and it basically loads it up minus all the pieces that the editor doesnt currently have. So I dont see why it couldnt be done, we would then have a limited lantern so we could place oil around the maps.

09-12-2013, 01:04 PM
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