GoreGrinder99
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Skycube issue
Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
-Grind to the Gore-
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10-10-2013, 03:30 PM |
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The chaser
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RE: Skycube issue
(10-10-2013, 03:30 PM)GoreGrinder99 Wrote: Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
You can't change it to be in the base of the skybox, as the sky isn't really a cube wrapped in the level, is just a cube that moves with the player (If I'm not mistaken)
THE OTHERWORLD (WIP)
Aculy iz dolan.
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10-10-2013, 04:29 PM |
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GoreGrinder99
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RE: Skycube issue
(10-10-2013, 04:29 PM)The chaser Wrote: (10-10-2013, 03:30 PM)GoreGrinder99 Wrote: Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
You can't change it to be in the base of the skybox, as the sky isn't really a cube wrapped in the level, is just a cube that moves with the player (If I'm not mistaken)
I guess I could make a large enough static object cube for the desired effect I want.
(10-10-2013, 04:36 PM)GoreGrinder99 Wrote: (10-10-2013, 04:29 PM)The chaser Wrote: (10-10-2013, 03:30 PM)GoreGrinder99 Wrote: Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
You can't change it to be in the base of the skybox, as the sky isn't really a cube wrapped in the level, is just a cube that moves with the player (If I'm not mistaken)
I guess I could make a large enough static object cube for the desired effect I want.
I have another question. I have a wall texture which I have set to the standard 2048x2048, the size of a static wall piece. The thing is, I have it as a material and when I scale it to 4x4, it isn't scaled to the appropriate size - it repeats the pattern even though I'm sure it's large enough to fit a 4x4 tile. I have changed the image size and this doesn't help. Is there a way to change the scaling or tiling or whatever so I can get the material to scale to the right size I want without repeating?
-Grind to the Gore-
(This post was last modified: 10-10-2013, 04:55 PM by GoreGrinder99.)
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10-10-2013, 04:36 PM |
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The chaser
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RE: Skycube issue
(10-10-2013, 04:36 PM)GoreGrinder99 Wrote: (10-10-2013, 04:29 PM)The chaser Wrote: (10-10-2013, 03:30 PM)GoreGrinder99 Wrote: Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
You can't change it to be in the base of the skybox, as the sky isn't really a cube wrapped in the level, is just a cube that moves with the player (If I'm not mistaken)
I guess I could make a large enough static object cube for the desired effect I want.
I have another question. I have a wall texture which I have set to the standard 2048x2048, the size of a static wall piece. The thing is, I have it as a material and when I scale it to 4x4, it isn't scaled to the appropriate size - it repeats the pattern even though I'm sure it's large enough to fit a 4x4 tile. I have changed the image size and this doesn't help. Is there a way to change the scaling or tiling or whatever so I can get the material to scale to the right size I want without repeating?
[/quote]
Planes don't work that way: Click the plane and go to the last subpanel (Primitive or Plane, I don't remain now) and there should be an option to specify the tiling
THE OTHERWORLD (WIP)
Aculy iz dolan.
(This post was last modified: 10-10-2013, 07:26 PM by The chaser.)
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10-10-2013, 07:25 PM |
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GoreGrinder99
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RE: Skycube issue
(10-10-2013, 07:25 PM)The chaser Wrote: (10-10-2013, 04:36 PM)GoreGrinder99 Wrote: (10-10-2013, 04:29 PM)The chaser Wrote: (10-10-2013, 03:30 PM)GoreGrinder99 Wrote: Well, I have me a nice outside level and a skycube which I plan to use but... The map and the skycube are completely off leveled. What I mean is, my map level materials are significantly higher than the floor base of the cube. The map is in the very center of the cube. I have lowered the map to a whopping -10,000 and it still appears to be in the center of the cube.
How would I go about making the map leveled with the base of the skycube?
You can't change it to be in the base of the skybox, as the sky isn't really a cube wrapped in the level, is just a cube that moves with the player (If I'm not mistaken)
I guess I could make a large enough static object cube for the desired effect I want.
I have another question. I have a wall texture which I have set to the standard 2048x2048, the size of a static wall piece. The thing is, I have it as a material and when I scale it to 4x4, it isn't scaled to the appropriate size - it repeats the pattern even though I'm sure it's large enough to fit a 4x4 tile. I have changed the image size and this doesn't help. Is there a way to change the scaling or tiling or whatever so I can get the material to scale to the right size I want without repeating?
Planes don't work that way: Click the plane and go to the last subpanel (Primitive or Plane, I don't remain now) and there should be an option to specify the tiling
[/quote]
Ah, good man, thank you, I over looked that tab.
-Grind to the Gore-
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10-10-2013, 08:55 PM |
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The chaser
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RE: Skycube issue
Always glad to help
THE OTHERWORLD (WIP)
Aculy iz dolan.
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10-10-2013, 09:05 PM |
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