In a certain map in my mod i have scripted a message pop up to unnerve the player. I Added the script area, added the correct names and etc.
I Load the map and the message wont appear at all
from map script:
void OnStart()
{
AddEntityCollideCallback("Player", "Messagescare1", "Messagescare1", true, 1);
}
void Message1(string &in asEntity, int alState)
{
SetMessage("Messages", "Messagescare1", 4);
}
from extra_english file:
<Entry Name="Messagescare1">I Think... I'm being watched.</Entry>
Script Area: