Hey guys.
I've successfully been exporting loads of models from Maya 2011 into Amnesia TDD for a couple of days now for my next CS.
So now I started on a Custom Enemy for it, but encountered a problem I don't really know how to solve since it hasn't been like this for any of my other entities.
The problem is, when I have exported my enemy from Maya, it only shows the Head of my model in the Model Editor, Model Viewer and all those.
I have tried to google it without finding any helpful results.
So I ask you guys if you know what's wrong? I'm not any expert on Maya or so, but I think I have done something with the Head which I haven't done on the rest of the body and that's why it's only showing the head..?
Here's 2 print-screens, one of how it looks in Maya and one of how it look sin the Model Editor. (The colorful things in Maya are the skeleton used for Animation).
In the Model Editor you can see the Animation Skeleton for the enemy but not the actual model..
Thanks in advance,
Sincerely,
Kix
EDIT:
I just solved it myself!
If anyone else is having any similar issue - All I did was to click on the model -> Go to Mesh -> Separate.
I always choose to Combine my meshes when I make entities, but for some reason this should be Separated. I'm not a pro so I don't know why, but this solved it!