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The horror in SOMA
PutraenusAlivius Offline
Posting Freak

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#11
RE: The horror in SOMA

Frictional once said that in order to immerse the player and make the player NOT to think they're evil dudes, they make the "monsters" human-like. Probably just sympathy.

Also, Normality is also a factor. In order to immerse the player, Thomas (or is it Jens I forgot) said that the setting must be mundane in order to draw a parallel to the gaming world and the real world.

It was in 10 Ways Evolving Horror Games!

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 04-29-2014, 01:21 PM by PutraenusAlivius.)
04-29-2014, 01:19 PM
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Googolplex Offline
Banned

Posts: 2,340
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#12
RE: The horror in SOMA

(04-29-2014, 10:37 AM)Traggey Wrote: Again, dude.. I've told you to put your massive image dumps inside of spoilers.

4 images per post are allowed, they are not massive dumps and I don't see any other reason to hide them.
04-29-2014, 04:25 PM
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Traggey Offline
is mildly amused

Posts: 3,257
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Joined: Feb 2012
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#13
RE: The horror in SOMA

Massive imagedumps, as in the images are damned long and makes scrolling through the post a pain.

Just hide them in spoilers man.
04-29-2014, 05:11 PM
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