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Texture, Model & Animation Help What's this model doing?
PutraenusAlivius Offline
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#11
RE: What's this model doing?

(05-05-2014, 01:03 AM)Amn Wrote: laptop_texture 1366x768
keyboard 612x252
screen 800x500

You need to change the textures to POW2 resolution (512x512, 1024x1024, etc.) or it HPL2 will go to shit and wreak havoc. Use GIMP or Photoshop (or if you're really that desperate, use Paint.NET) to resize it.

EDIT:
Dammit got ninja'd by Mudbill.

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 05-05-2014, 02:35 AM by PutraenusAlivius.)
05-05-2014, 02:34 AM
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Daemian Offline
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#12
RE: What's this model doing?

Bros, I totally doubt the problem is the textures' resolution or format. But I'll try.

keyboard_black_p2.dds 512x256
lenovo_texture_p2.dds 1024x512
screen_terminal_p2.dds 1024x512

http://s18.postimg.org/5wusopw4n/rtbu7e9...235234.jpg
[Image: rtbu7e96i_346g4235234.jpg]


Well... now the screen image looks worse. Now what?
Why is my model possessed floating upside down bros? Sad.

(This post was last modified: 05-05-2014, 03:40 AM by Daemian.)
05-05-2014, 03:22 AM
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PutraenusAlivius Offline
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#13
RE: What's this model doing?

(05-05-2014, 03:22 AM)Amn Wrote: Bros, I totally doubt the problem is the textures' resolution or format. But I'll try.

keyboard_black_p2.dds 512x256
lenovo_texture_p2.dds 1024x512
screen_terminal_p2.dds 1024x512

http://s18.postimg.org/5wusopw4n/rtbu7e9...235234.jpg
[Image: rtbu7e96i_346g4235234.jpg]


Well... now the screen image looks worse. Now what?
Why is my model possessed floating upside down bros? Sad.

Dammit man, Mudbill and I told you 512x512 or 1024x1024, not 512x256 or 1024x512!

Also, the resolution and format MUST be correct (pow2 and .dds respectively) to work in HPL2.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-05-2014, 04:11 AM
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7heDubz Offline
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#14
RE: What's this model doing?

(05-05-2014, 04:11 AM)SomethingRidiculous Wrote:
(05-05-2014, 03:22 AM)Amn Wrote: Bros, I totally doubt the problem is the textures' resolution or format. But I'll try.

keyboard_black_p2.dds 512x256
lenovo_texture_p2.dds 1024x512
screen_terminal_p2.dds 1024x512

http://s18.postimg.org/5wusopw4n/rtbu7e9...235234.jpg
[Image: rtbu7e96i_346g4235234.jpg]


Well... now the screen image looks worse. Now what?
Why is my model possessed floating upside down bros? Sad.

Dammit man, Mudbill and I told you 512x512 or 1024x1024, not 512x256 or 1024x512!

Also, the resolution and format MUST be correct (pow2 and .dds respectively) to work in HPL2.

take a pill of the chill, people can mistake things.

But yeah, what he said. Just give it a try Amn

05-05-2014, 04:14 AM
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Daemian Offline
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#15
RE: What's this model doing?

No, WIWWM. There's no mistake.

If I go and try another resolution, SomethingRidiculous, it's just to make you happy and prove you that the texture it's not the problem. You should know that already, if you insist on that then I don't think you're qualified to answer this question at all.

05-05-2014, 05:01 AM
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7heDubz Offline
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#16
RE: What's this model doing?

I'm not either for the record! i was just kind of regurgitating things that iv'e heard worked before.

05-05-2014, 05:29 AM
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Juras Offline
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#17
RE: What's this model doing?

Pretty sure you need to freeze your transformations if the laptop is upside down like that in the model viewer Smile

Co-Founder & Lead Art Director of Red Line Games
3D & Environment Artist, Animator
http://jurasbatas.deviantart.com
05-05-2014, 06:31 AM
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Daemian Offline
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#18
RE: What's this model doing?

(05-05-2014, 06:31 AM)Juras Wrote: Pretty sure you need to freeze your transformations if the laptop is upside down like that in the model viewer Smile

Hey sir. I tried that too (modify>freeze transformations), still that one mesh polySurfaceShape10 refuses to cooperate. No matter what image you put.

3 meshes: laptop, screen and keyboard.
http://s7.postimg.org/n00dg3ivt/5736352345w.jpg
Spoiler below!
[Image: 5736352345w.jpg]

I tried an app called AssimpView to open the exported .dae and the texture looks correct there.
http://s3.postimg.org/rforf9v43/684673523f423.jpg
Spoiler below!
[Image: 684673523f423.jpg]

ModelView (and ModelView131101)
Spoiler below!
[Image: 7945736242.jpg]

This is how I make the screen mesh:
1. Double-click on an edge around the screen to get a square selection.
2. Mesh>Fill Hole.
3. I select the face just created.
3. Mesh>Extract.
4. Right-Click > Assign new material > lambert > etc.

I did the same thing for the keyboard and It worked fine.

05-05-2014, 07:35 AM
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PutraenusAlivius Offline
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#19
RE: What's this model doing?

...You did remember to triangulate it right?

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-05-2014, 07:59 AM
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Mudbill Offline
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#20
RE: What's this model doing?

(05-05-2014, 07:35 AM)Amn Wrote: 3 meshes: laptop, screen and keyboard.
http://s7.postimg.org/n00dg3ivt/5736352345w.jpg
Spoiler below!
[Image: 5736352345w.jpg]

When you took this screenshot, were you trying to actually flip it to make it look alright in HPL2? Cause I noticed the whole model was upside-down at this point in Maya.

If the texture looks weird, it's probably because when you resize the texture files, you'll probably also need to re-map the texture to the model. It will use the same mapping as the old resolution, but that will look odd.

05-05-2014, 08:59 AM
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