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Particle in lantern model
Terraxiss Offline
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#1
Particle in lantern model

Hi! I'm creating my own mod. I created a lot of objects, and now i made a lantern. But I have a problem. I would like to make fire_candle particle inside that, but it isn't working. I found this topic http://forums.steampowered.com/forums/sh...?t=2112623 but I don't understand it. Could somebody help me?

Sorry for my english.
05-19-2014, 02:36 PM
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Mudbill Offline
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#2
RE: Particle in lantern model

This link does not apply to HPL. Looks like it is meant for Source engine modding. No wonder why you don't understand it.

What do you want exactly? You want to make the lantern translucent with a candle fire particle visible on the inside of it? That might be more work than it's worth. If modifying the texture isn't enough, you'd need to remodel the whole lantern itself. The particle can be added in the Model Editor.

05-19-2014, 03:56 PM
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Terraxiss Offline
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#3
RE: Particle in lantern model

I just want to put fire_candle patricle system outside my lantern but it isn't working.

I have my own "lantern" but it looks like candle (medieval), and I need this patricle.
(This post was last modified: 05-19-2014, 04:03 PM by Terraxiss.)
05-19-2014, 03:59 PM
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Mudbill Offline
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#4
RE: Particle in lantern model

Outside? The PS is a fire directly coming from a burning candle, why would you want it outside and where would it come from?

I'm pretty sure you can do this with the Model Editor though. Open the entity for the hand_lantern.ent and add a PS where you want it. You might need to attach it to something, but try.

05-19-2014, 04:04 PM
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PutraenusAlivius Offline
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#5
RE: Particle in lantern model

(05-19-2014, 03:59 PM)Terraxiss Wrote: I just want to put fire_candle patricle system outside my lantern but it isn't working.

I have my own "lantern" but it looks like candle (medieval), and I need this patricle.

Connect the fire particle to the mesh of the model.

"Veni, vidi, vici."
"I came, I saw, I conquered."
05-19-2014, 04:10 PM
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Terraxiss Offline
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#6
RE: Particle in lantern model

But if I create body in editor and connect it with particle, lantern dissapear in game...
05-19-2014, 04:34 PM
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Fatalist Offline
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#7
RE: Particle in lantern model

It's no way to attach particle system. You can use an animated billboard instead ps, like in zippo lantern. (https://www.frictionalgames.com/forum/th...ight=Zippo)

(This post was last modified: 05-19-2014, 04:40 PM by Fatalist.)
05-19-2014, 04:40 PM
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Terraxiss Offline
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#8
RE: Particle in lantern model

Fatalist, it works great. Thanks all for answers!
05-19-2014, 07:59 PM
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