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Streetboat's old shredding grounds
Demonbrant Offline
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RE: Streetboat's old shredding grounds

(06-22-2017, 01:07 PM)Slanderous Wrote: By the way, how did you manage to simulate this sun halo effect seen circa 1:39 in the trailer? Whenever I try to do that, the gobo just shines through the walls, whilst yours is visible only when it should be.

Do you have a halo set on it? If not, then that is your problem right there.

This is also some godly lighting and detail. I hope the best for the development!
(This post was last modified: 06-22-2017, 07:38 PM by Demonbrant.)
06-22-2017, 07:37 PM
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Streetboat Offline
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RE: Streetboat's old shredding grounds

Also be sure to use a billboard texture with the proper depth test settings Smile it should say so in the texture name, ie "_nodepthtest" will show through everything.

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06-22-2017, 07:41 PM
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Streetboat Offline
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RE: Streetboat's old shredding grounds

[Image: PEu0rEy.jpg]

[Image: YGzNCLO.jpg]

[Image: HdURQS1.jpg]

[Image: 98ZVMtU.jpg]

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(This post was last modified: 09-07-2017, 06:22 AM by Streetboat.)
09-07-2017, 03:23 AM
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Streetboat Offline
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RE: Streetboat's old shredding grounds

Just gonna leave this here.

https://youtu.be/wmbUvTIHjOI

I recently hired a composer to help make this an even better experience. Here's a taste of the opening sections of this story.

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01-07-2020, 05:41 AM
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Mudbill Offline
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RE: Streetboat's old shredding grounds

Cool to see actual content in this 'ere forum :eyes:

01-08-2020, 12:26 AM
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