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Catalyst Offline

Posts: 213
Threads: 32
Joined: Aug 2014
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please tell me how i can create slime, sophisticated one, i mean not the set entity active "slime". I mean like the slime that is following Daniel when it is going forward...maybe there is required a particle system usage.

like in this video in the last moments https://www.youtube.com/watch?v=Zo3XB1Lrd4Q


Egypt CS
[Image: 27003.png]
(This post was last modified: 09-04-2014, 08:08 PM by Catalyst.)
09-04-2014, 08:02 PM
Mudbill Offline

Posts: 3,881
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Joined: Apr 2013
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RE: Slime

Look in the level it was done in and compare. It's probably a rather large sequence of events using sounds, particles, entities and timers.

09-04-2014, 08:53 PM
PutraenusAlivius Offline
Posting Freak

Posts: 4,713
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RE: Slime

I'm guessing what you want is when
Spoiler below!

Daniel is running through a hallway and slime appears


Well it's rather complicated. As Mudbill said, it's a large sequence. Try looking in the level itself, if it is one of the maps in ATDD because I don't recall that part ever.

I'm sorry, but can you uh start making your threads asking for help in the Developing Support? This is for upcoming CS's.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-06-2014, 05:11 AM

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