So I don´t know how but somehow I screwed up the code, none of the descriptions work that includes: items, doors and the story selection screen
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This is the coding for the extra_english.lang file:
<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Just a brief description!</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_key_study_1">Storage Room Key</Entry>
<Entry Name="ItemDesc_key_study_1">This seems to be the Storage Room key</Entry>
</CATEGORY>
<CATEGORY Name="LockedDoors">
<Entry Name ="Level_Door_1">This door is locked, It requires a key to open it!</Entry>
<Emtry Name="Level_Door_1_Back">I probably should move on</Entry>
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_note1_Name">School Project Horror Map</Entry>
<Entry Name="Note_note1_Text">Dit project is gemaakt voor onze leerkracht Mr.Kuipers</Entry>
</CATEGORY>
</LANGUAGE>
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And here is the coding for Level 1:
void OnStart()
{
AddUseItemCallback("", "key_study_1", "Level_Door_1", "OpenDoor", true);
}
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And here is the cfg file coding :
<Main
Name="School Project Horror Map"
Author="Sander, Niels, Rick"
ImgFile="Preview.png"
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so can someone tell me whats wrong?
And why nothing works anymore? Exept starting the story up
I have some pictures of my files layout