| 7heDubz   Posting Freak
 
 Posts: 1,329
 Threads: 40
 Joined: Feb 2013
 Reputation: 
41
 |  | 
	| 12-06-2014, 04:42 AM |  | 
	
		| Fatalist   Member
 
 Posts: 122
 Threads: 8
 Joined: Dec 2012
 Reputation: 
8
 | 
			| RE: Modders assemble, 1.3 is out! 
 
				Great news! Finally I can make Penumbra Necrologue for mac and linux users) Thanks!
			 
 |  | 
	| 12-06-2014, 10:37 AM |  | 
	
		| MrBehemoth   Senior Member
 
 Posts: 408
 Threads: 19
 Joined: Feb 2014
 Reputation: 
40
 | 
			| RE: Modders assemble, 1.3 is out! 
 
				Edit: Never mind, I had a momentary lapse of reason. Sorry!
			 
 
				
(This post was last modified: 12-06-2014, 11:39 PM by MrBehemoth.)
 |  | 
	| 12-06-2014, 11:31 PM |  | 
	
		| Rapture   Posting Freak
 
 Posts: 1,078
 Threads: 79
 Joined: May 2011
 Reputation: 
30
 | 
			| RE: Modders assemble, 1.3 is out! 
 
				
 
 So here is proof that Blender animations working in AtDD and you can do it to!
 
 
 The blue mask has a single bone, while the bone arms have 50 bones total (46 for the rigging, 4 for controls)
 
 Blue mask cycles through 2 animations with "PlayPropAnimation" function.
 The skeleton is just repeating through one.
 |  | 
	| 12-08-2014, 10:14 PM |  | 
	
		| RedKnight   Posting Freak
 
 Posts: 774
 Threads: 16
 Joined: Sep 2013
 Reputation: 
6
 | 
			| RE: Modders assemble, 1.3 is out! 
 
				Dang, i was even planning on making a puppet that can move.
			 
 6666666666666666666566666666666666 |  | 
	| 12-09-2014, 07:14 AM |  |