So do i have to add paths to the original resources.cfg as well ? Because thats not working.
And it is actually weird because its showing custom doors as entity in Level editor but it doesnt show custom static objects.
And both custom static objects and entites are in FC folder... weird ?
While testing FC , it shows custom static objects and entites but in editor it only shows custom entities...
This is pretty much hurting my brain.
Update: So it seems that its not even showing static objects while testing FC, this is happening only to static objects ?
Confused...confused...confused...