(06-06-2015, 08:05 PM)Daemian Wrote: If you are keeping the scripts, keep in mind each script uses different screen effects:
07_tunnels.hps
FadeImageTrailTo(2.0f, 2.5f);
FadeRadialBlurTo(0.0f, 3.0f);
FadeImageTrailTo(0.0f, 2.0f);
FadeRadialBlurTo(0.0f, 2.0f);
etc
Thats possible, but how can you explain this screen effect If I delete script and then the screen efect its still here
.. If I delete everything (07_Tunnels maps, pathnodes, script, map.cache) and then I use map from TDD and use name 07_Tunnels then you can see this screen filter (what ever is this)
How can you explain it ????