(10-03-2015, 07:42 AM)Sovjet Wrote: (10-02-2015, 08:48 PM)Aifa Wrote: How do you make a layer water?
Like in Tau in the dive room when you open the door to the airlock, a layer water comes up.
When I make a liquid area I can't see the water but it does make the splash noise and effect when I jump, since I can't find the area in the tau map I have no clue how to make it like that.
Well i got the clue how but it wont work out for me either.
I will just wait a little time until tutorials come online.
You can wait, which might be a while, or you can try your hand at digging yourself. Find one of these airlock levels where the water rises, open it in the level editor, and find the entity/plane used for rising water. Then open up the .hps file (in notepad or notepad++ or whatever script editing software you use). Find the name of the water entity/plane in the level editor, and then ctrl-f and find that same name in the .hps file and see what scripts are used to create the illusion.
That's the best advice I could offer you, short of waiting for a tutorial, which might be a while. The guys who are currently digging are all digging the same hole, and trying to figure out certain script functions, and how to create CS's, so it might be a while before anyone drops a tutorial on water physics.