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Diffuse Color Mul ... how to change default value?
MatthewTaylor92 Offline
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#1
Question  Diffuse Color Mul ... how to change default value?

Hello there.. it's really annoying for me to notice that every entity and static_object in Level Editor has "Diffuse Color Mul" setted to black by default. This cause, on map load, that all surfaces of these objects are black and don't reflect light properly.
I don't know if the problem it's me, probably i don't know hot to really use this editor, but there is a solution to change this default value when i spawn entities and static_objects? (white 255 works fine for me) I don't want to change it manually every time for every entity xD ...Thanks!
10-15-2015, 12:26 AM
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Romulator Offline
Not Tech Support ;-)

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#2
RE: Diffuse Color Mul ... how to change default value?

I'm not sure if that has been fixed as an update yet, but it does not happen for me, so I assume you have an outdated Level Editor? Where did you download your game from?

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 10-15-2015, 01:52 AM by Romulator.)
10-15-2015, 01:49 AM
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MatthewTaylor92 Offline
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Posts: 10
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Joined: Apr 2013
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#3
RE: Diffuse Color Mul ... how to change default value?

standalone version.. probably it's really an update problem, i'll try to fix it! Thanks a lot
10-15-2015, 02:50 PM
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MatthewTaylor92 Offline
Junior Member

Posts: 10
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Joined: Apr 2013
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#4
RE: Diffuse Color Mul ... how to change default value?

solved with update Smile
10-20-2015, 11:15 PM
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