Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia crashes when loading map
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#11
RE: Amnesia crashes when loading map

(11-21-2015, 03:40 PM)FlawlessHappiness Wrote: You will need to be more specific.

Please copy exactly what the log file says, or simply attach the log file.

Game Running
--------------------------------------------------------
-------- Loading map 'Main_men_Raleigh.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Main_men_Raleigh.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../'
MeshEntity Loading: 0 ms
Primitive Loading: 126 ms
Decal Loading: 0 ms
Object Combining: 0 ms
Compilation: 0 ms
Combining: 64 ms
Sorting: 63 ms
Meshes: 0 ms
Bodies: 1 ms
Static Objects: 190 ms
Entities: 1 ms
Compilation: 0 ms
Total: 195 ms
Meshes created: 1
Bodies created: 1
-------- Loading complete ---------
ERROR: Sampler aGoboMap does not exist, could not bind it to unit 5
Setting profile: 'Al' Path: 'C:\Users\______\Documents/Amnesia/Rellie/Al/'
-------- Loading map 'Raleigh_Elevator_1.map' ---------
ERROR: Could not open binary file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map_cache'
ERROR: Could not map cache file 'C:/Program Files (x86)/Steam/steamapps/common/Amnesia The Dark Descent/Raleigh/maps/Raleigh_Elevator_1.map'.ERROR: Couldn't find 0-face '../../../../../../_pos_x', for cubemap '../../../../../../' in path: '../../../../../../'
MeshEntity Loading: 1121 ms
Primitive Loading: 53 ms
Decal Loading: 0 ms
Object Combining: 0 ms
Compilation: 5 ms
Combining: 236 ms
Sorting: 1 ms
Meshes: 12 ms
Bodies: 223 ms
Static Objects: 1416 ms
Entities: 773 ms
Compilation: 0 ms
Total: 2196 ms
Meshes created: 14
Bodies created: 10
-------- Loading complete ---------
11-21-2015, 04:08 PM
Find
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#12
RE: Amnesia crashes when loading map

Does your level have a skybox? If so, what happens if you remove it?

If you do not have one, you may need to open your map with a text editor and null ( "" ) the filename reference associated with the skybox.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-21-2015, 04:54 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#13
RE: Amnesia crashes when loading map

(11-21-2015, 04:54 PM)Romulator Wrote: Does your level have a skybox? If so, what happens if you remove it?

If you do not have one, you may need to open your map with a text editor and null ( "" ) the filename reference associated with the skybox.

Map are working(with skybox) without HPS file
But with HPS file it crashed

Maybe something wrong with these lamps?
[Image: 5I8MPly60p0.jpg]

Nope, even if i delete a lamps or a scripts with activating lamps
That doesn't work
(This post was last modified: 11-21-2015, 05:38 PM by Nanatsumi.)
11-21-2015, 05:23 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#14
RE: Amnesia crashes when loading map

I figured out whats wrong
The problem was some scripts with sounds
11-23-2015, 02:23 PM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#15
RE: Amnesia crashes when loading map

Could you share this script?

Trying is the first step to success.
11-23-2015, 06:53 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#16
RE: Amnesia crashes when loading map

(11-23-2015, 06:53 PM)FlawlessHappiness Wrote: Could you share this script?

PlaySoundAtEntity("", "00_00_elevatormusic.snt", "Elevator_music_looping_1", 0.5f, true);
PlaySoundAtEntity("", "elevator_loop.snt", "Elevator_looping_1", 0.5f, true);
These scripts was my problem
11-23-2015, 07:04 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#17
RE: Amnesia crashes when loading map

Again that problem... Did someone knows why amnesia crashes when some script connected with ScriptArea?
(This post was last modified: 11-23-2015, 11:25 PM by Romulator.)
11-23-2015, 09:12 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#18
RE: Amnesia crashes when loading map

Sad that i can't solve this problem...
11-29-2015, 08:56 PM
Find
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#19
RE: Amnesia crashes when loading map

Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. Sad You just gotta find a new sound.

Derp.
11-29-2015, 10:26 PM
Find
Nanatsumi Offline
Member

Posts: 81
Threads: 29
Joined: Dec 2014
Reputation: 0
#20
RE: Amnesia crashes when loading map

(11-29-2015, 10:26 PM)Neelke Wrote: Encountered a simular problem when I added custom sounds. This just means that the HPL engine refuses to play the sound and there's absolutely no way of fixing this. Sad You just gotta find a new sound.

But then how Countercurrent Games(Fatalist and the others) made Penumbra - Twillight of Archaic?
*getting mad*
11-30-2015, 01:19 PM
Find




Users browsing this thread: 1 Guest(s)