(05-21-2010, 09:07 AM)Setlec Wrote: MulleDK19, you piece of genius! :p
Thanks, I know
(05-21-2010, 09:07 AM)Setlec Wrote: I've loved your idea of the WIImote for controlling the objects and stuff!
Me too xD
(05-21-2010, 09:07 AM)Setlec Wrote: would you care to share the code? :p J/K!
Perhaps sometime in the future. It's a mess, really... It isn't code I would put in the "acceptable" category.
My code is just thrown in whereever it was working, ignoring the input-classes, etc.
Right now, I'm playing around with it, trying to get some ideas. Then after that, I'm going to redownload the source code,
see if I can fix the crashing, etc. then I'm going to redo the whole Wii implementation in a way I won't be looked upon with a frown
(05-21-2010, 09:07 AM)Setlec Wrote: btw, do you really need the Wii console to use the infrared receptor? there is no way to connect it on an USB plug?
The console is only used to power the infrared LEDs. You could build your own set of LEDs and power those with a battery, and it would work fine, without a Wii console being even remotely close.
Or you could try to squeeze the ones that comes with the console into your USB. Good luck
PS: I like how this forum treats quotes as images, then complains when I'm adding a 5th xD
PPS: And then when adding the last quote in a new response, it merges the posts without a problem xD
Edit: I've redownloaded the source, and I've begun the process of fixing my lighting problems, crashes, etc.
Then I'm going to implement the Wii support the "right" way.