For all those craving to take a deeper look at the inner workings of Penumbras engine, HPL, there is now a new
blog post.
This particular blog post takes a listen to how the audio works for the physics engine. It's something we spent quite some time developing and it's also a feature not really well-developed in many physics powered games.
We also have two new reviews to report about, one over at
Christ Centred Game Reviews and the other at the popular independent site
GameTunnel.
Last but not least... We are very happy to be able to show some of the great work done by our associate
Edward. Who is Edward you say? It's the fellow doing the ports to Linux and OSX!
We'll let the following two screens speak for themselves, rest assured OS X is not far behind.
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