Alroc 
			Junior Member0  
	
		
			
Look a vase falling ... 
 
				Hi all,
There is the problem I Have a script making a Vase falling of a Desk and I want the player to look at that Vase so there is my script 
void CollideAreaFly01(string &in asParent, string &in asChild, int alState)
So the problem is that the vase is falling but Player don't look at it ... mhhh
Don't understand why
			
 
 
 
	09-18-2010, 12:18 PM  
		
	 
 
	
		Pandemoneus 
			Senior Member0  
	
		
			
RE: Look a vase falling ... 
 
				Your code contains a few mistakes.
Spoiler below!  
void VaseTimerScare(string &in asParent, string &in asChild, int alState)
Isn't the function for a timer, it's
void VaseTimerScare(string &in asTimer)
 
 
 
Spoiler below!  
StartPlayerLookAt("Vase_01",2.0f,5.0f,""); //this is correct
Check out how I did it in my code.
 
 
 
void CollideAreaFly01(string &in asParent, string &in asChild, int alState)
 
 
 
	09-18-2010, 12:32 PM  
		
	 
 
	
		Alroc 
			Junior Member0  
	
		
			
RE: Look a vase falling ... 
 
				Thanks I'll try it when I'm back home 
EDIT : ok good it's working fine thx !
			
 
 
 
	09-18-2010, 02:22 PM