Hooumeri
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RE: Lantern script
void PickLanternUnlockDoor(string &in EntityName, string &in Type) { if(Type == "OnPickup") { SetSwingDoorLocked("door_name", false, true); } }
I found this from another thread, could I make this work with mine?
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10-22-2010, 03:59 PM |
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Mofo
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RE: Lantern script
(10-22-2010, 03:59 PM)Hooumeri Wrote: void PickLanternUnlockDoor(string &in EntityName, string &in Type) { if(Type == "OnPickup") { SetSwingDoorLocked("door_name", false, true); } }
I found this from another thread, could I make this work with mine?
sure, works fine.
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10-22-2010, 04:13 PM |
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Hooumeri
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RE: Lantern script
(10-22-2010, 04:13 PM)Mofo Wrote: (10-22-2010, 03:59 PM)Hooumeri Wrote: void PickLanternUnlockDoor(string &in EntityName, string &in Type) { if(Type == "OnPickup") { SetSwingDoorLocked("door_name", false, true); } }
I found this from another thread, could I make this work with mine?
sure, works fine.
Then what should I type to "if(Type == "____") instead of OnPickup?
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10-22-2010, 04:14 PM |
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Hooumeri
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RE: Lantern script
Something like OnActive?
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10-22-2010, 09:11 PM |
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ThePaSch
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RE: Lantern script
(10-22-2010, 09:11 PM)Hooumeri Wrote: Something like OnActive?
Nope, it's not possible with my script piece, no matter what you replace OnPickup with. "OnActive" is not a valid Type.
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10-22-2010, 09:42 PM |
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nofsky
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RE: Lantern script
If you check the tooltip on the CallbackFunc text box you see that the available types are OnPickup, Break and OnIgnite. I don't think there's more than that.
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10-23-2010, 01:25 AM |
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Hooumeri
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RE: Lantern script
(10-23-2010, 01:25 AM)nofsky Wrote: If you check the tooltip on the CallbackFunc text box you see that the available types are OnPickup, Break and OnIgnite. I don't think there's more than that.
But when I checked them from the script functions page, it said
"* Callback syntax: MyFunc(string &in entity, string &in type). Type depends on entity type and includes: "OnPickup", "Break", "OnIgnite", etc
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10-23-2010, 02:45 PM |
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ThePaSch
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RE: Lantern script
(10-23-2010, 02:45 PM)Hooumeri Wrote: But when I checked them from the script functions page, it said
"* Callback syntax: MyFunc(string &in entity, string &in type). Type depends on entity type and includes: "OnPickup", "Break", "OnIgnite", etc
"OnActive" still doesn't exist, afaik.
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10-23-2010, 07:03 PM |
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Pandemoneus
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RE: Lantern script
Would be "OnActivate" or "OnActivation" anyway, "OnActive" isn't English.
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10-23-2010, 07:43 PM |
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Hooumeri
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RE: Lantern script
(10-23-2010, 07:43 PM)Pandemoneus Wrote: Would be "OnActivate" or "OnActivation" anyway, "OnActive" isn't English.
Is there a way to see all of the possible commands you can type in there?
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10-23-2010, 09:09 PM |
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