Alright, so, I made a custom entity using the model editor, and all I'm wondering is how to import it into my map.
Currently, I have all my map data in the amnesia dir/maps/MyMaps/[map name]/whatever.map simply so that I can run dev mode (I made my own folder in the maps dir so my stuff doesn't get mixed up with the game stuff)
I read another thread about modifying a LevelEditor.cfg file, which... for some reason doesn't exist, and, also I'm concerned about how others will be able to make use of my model (if I were to edit it, would it try to find the model in maps/MyMaps/ etc? Or would it be magical and find it lol)
PS: The model editor wiki really needs to have a section on actually importing it >.> Making it is pretty intuitive