Hey guys
I have a problem I made a timer for making a door open slowly and copied the script from one of the original scripts and it worked however i made a second timer exactly like the first one with anothe rname and it doesn't work..
can anybody help me?
working timer:
SetSwingDoorClosed("mansion_2", false, false);
SetSwingDoorDisableAutoClose("mansion_2", true);
AddTimer("mansion_2", 0.01f, "TimerSwingDoor");
void TimerSwingDoor(string &in asTimer)
{
if(GetLocalVarInt("SwingDoor") == 10){
SetLocalVarInt("SwingDoor", 0);
return;
}
if(asTimer == "mansion_2") AddPropForce(asTimer, 70.0f, 0, 0, "World");
else AddPropForce(asTimer, -95.0f, 0, 0, "World");
AddLocalVarInt("SwingDoor", 1);
AddTimer(asTimer, 0.03f, "TimerSwingDoor");
}
Not working timer:
SetSwingDoorLocked("mansion_4", false, false);
SetSwingDoorClosed("mansion_4", false, false);
SetSwingDoorDisableAutoClose("mansion_4", true);
GiveSanityDamage(30, true);
AddTimer("mansion_4", 0.01f, "TimerSwingDoor2");
void TimerSwingDoor2(string &in asTimer)
{
if(GetLocalVarInt("SwingDoor1") == 10){
SetLocalVarInt("SwingDoor1", 0);
return;
}
if(asTimer == "mansion_4") AddPropForce(asTimer, 70.0f, 0, 0, "World");
else AddPropForce(asTimer, -95.0f, 0, 0, "World");
AddLocalVarInt("SwingDoor1", 1);
AddTimer(asTimer, 0.03f, "TimerSwingDoor2");
}
It doesn't matter if you love him, or capital H.I.M.
Just put your Paws Up, 'cause you were Born This Way baby!