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[newbie] Simple script problem :S
nkmol Offline
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#11
RE: [newbie] Simple script problem :S

(02-12-2011, 06:43 PM)Tanshaydar Wrote: Well, let's go step by step.
- Level editor: Door's name is true, it's locked, key's name is true.
- In script file key's and door's name is true, functions are correct (after changes with string &in asEntity etc.)
- But in game, key cannot be used on the door?

Correct!
02-12-2011, 06:51 PM
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nkmol Offline
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#12
RE: [newbie] Simple script problem :S

Btw i have to put the name entity of, it is showen in game or in level editor in THE script? I did really everything, even followed THE video guide from wiki.
02-13-2011, 01:20 AM
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Argoon Offline
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#13
RE: [newbie] Simple script problem :S

I don't want to police the forum, but this is not the thread to post scripting or editing problems, this is the showcase forum to show WIP of your custom story or mod.
02-13-2011, 01:38 AM
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nkmol Offline
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#14
RE: [newbie] Simple script problem :S

Yes i saw that sorry, if anybody could move this topic i would appreciate Smile
02-13-2011, 10:51 AM
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nkmol Offline
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#15
RE: [newbie] Simple script problem :S

I really dont understand this. Compared my script whith other custom script, but still i can't find the problem. Followed tuts, still can't find the problem Confused
02-13-2011, 06:42 PM
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nkmol Offline
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#16
RE: [newbie] Simple script problem :S

bump Blush
02-15-2011, 07:50 AM
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nkmol Offline
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#17
RE: [newbie] Simple script problem :S

they key still won't work on the door :S whatever i try, it won't work Sad
please if anybody could see the problem Angel
02-16-2011, 06:08 PM
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Selyp Offline
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#18
RE: [newbie] Simple script problem :S

I had the same problem and after tons of searching around it turned out it was just a small typo on the item name in the level editor. I know you said you already checked, but make sure you check again, then go over your script for any typos like placing (Smile instead of (Wink or small thing like that.
02-17-2011, 01:17 AM
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nkmol Offline
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#19
RE: [newbie] Simple script problem :S

thanks for replying Wink to clear some things up for me,
at the AddUseItemCallback script, the entity of the key should be the sub item name
[Image: keyentity2.jpg]

or the real name?
[Image: keyentity.jpg]
02-17-2011, 04:55 PM
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