Raymond
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Error when testing my map
////////////////////////////
// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "prisonkey_1", "mansion_3", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_3", false, true);
PlaySoundAtEntity("", "unlock_door", "mansion_3", 0, false);
RemoveItem("prisonkey_1");
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
void OnStart()
{
AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
}
void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
SetEntityActive("servant_grunt_1" , true);
I got an error said: "FATAL ERROR: Could not load script file 'custom_stories/My First Story/maps/Test.hps! main (27,45):ERR :Unexpected end of file"
Someone please help!
One World To Another [DEMO] coming soon.
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02-23-2011, 12:22 PM |
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Vradcly
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RE: Error when testing my map
void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
SetEntityActive("servant_grunt_1" , true);
you need a } here
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02-23-2011, 12:32 PM |
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Raymond
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RE: Error when testing my map
(02-23-2011, 12:32 PM)Vradcly Wrote: void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
SetEntityActive("servant_grunt_1" , true);
you need a } here
It's fixed, thanks!
One World To Another [DEMO] coming soon.
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02-23-2011, 12:39 PM |
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Raymond
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RE: Error when testing my map
<LANGUAGE>
<RESOURCES>
</RESOURCES
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Escape the castle!.</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_PrisonKey">Prison Key</Entry>
<Entry Name="ItemDesc_PrisonKey">Key to unlock the door to prison.
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_hotel_1_Name">Hotel Room</Entry>
<Entry Name="Note_hotel_1_Text">Test</Entry>
</CATEGORY>
</LANGUAGE>
I got another problem, my note still don't have words, i try and try still don't have words, the description doesn't have words either, please help!
One World To Another [DEMO] coming soon.
(This post was last modified: 02-24-2011, 10:21 AM by Raymond.)
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02-24-2011, 10:06 AM |
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Selyp
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RE: Error when testing my map
(02-24-2011, 10:06 AM)Raymond Wrote: <LANGUAGE>
<RESOURCES>
</RESOURCES
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Escape the castle!.</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_PrisonKey">Prison Key</Entry>
<Entry Name="ItemDesc_PrisonKey">Key to unlock the door to prison. </Entry>
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_hotel_1_Name">Hotel Room</Entry>
<Entry Name="Note_hotel_1_Text">Test</Entry>
</CATEGORY>
</LANGUAGE>
I got another problem, my note still don't have words, i try and try still don't have words, the description doesn't have words either, please help!
you forgot the /entry after the prison key desc.
Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
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02-24-2011, 10:29 AM |
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Raymond
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RE: Error when testing my map
(02-24-2011, 10:29 AM)Selyp Wrote: (02-24-2011, 10:06 AM)Raymond Wrote: <LANGUAGE>
<RESOURCES>
</RESOURCES
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description">Escape the castle!.</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemName_PrisonKey">Prison Key</Entry>
<Entry Name="ItemDesc_PrisonKey">Key to unlock the door to prison. </Entry>
</CATEGORY>
<CATEGORY Name="Journal">
<Entry Name="Note_hotel_1_Name">Hotel Room</Entry>
<Entry Name="Note_hotel_1_Text">Test</Entry>
</CATEGORY>
</LANGUAGE>
I got another problem, my note still don't have words, i try and try still don't have words, the description doesn't have words either, please help!
you forgot the /entry after the prison key desc.
Still didt'n work
One World To Another [DEMO] coming soon.
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02-24-2011, 10:56 AM |
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Vradcly
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RE: Error when testing my map
what did you write on in the properties of the note?
I know some ppl write the entire Note_hotel_1_Name so if you did, notice that it should be just hotel_1
(This post was last modified: 02-24-2011, 11:05 AM by Vradcly.)
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02-24-2011, 11:04 AM |
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Nye
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RE: Error when testing my map
You need to change the sound name "unlock_door" to "unlock_door.snt".
Like this:
////////////////////////////
// Run when entering map
void OnEnter()
{
AddUseItemCallback("", "prisonkey_1", "mansion_3", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_3", false, true);
PlaySoundAtEntity("", "unlock_door .snt", "mansion_3", 0, false);
RemoveItem("prisonkey_1");
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
void OnStart()
{
AddEntityCollideCallback("Player" , "ScriptArea_1" , "MonsterFunc1" , true , 1);
}
void MonsterFunc1(string &in asParent , string &in asChild , int alState)
{
I mean, I imagine that there is no sound when you unlock the door without that
Also, for adding journal entries and notes, follow this tutorial: http://wiki.frictionalgames.com/hpl2/tut...omakenotes
(This post was last modified: 02-24-2011, 12:03 PM by Nye.)
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02-24-2011, 12:00 PM |
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Raymond
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RE: Error when testing my map
(02-24-2011, 11:04 AM)Vradcly Wrote: what did you write on in the properties of the note?
I know some ppl write the entire Note_hotel_1_Name so if you did, notice that it should be just hotel_1
My note's name is "hotel_1" and i write CH01L01 in the NoteText from the Entity Tab, and my .lang file is like this: <Entry Name="hotel_1_Name">Hotel Room"</Entry>
<Entry Name="hotel_1_Text">Test</Entry>
One World To Another [DEMO] coming soon.
(This post was last modified: 02-24-2011, 12:02 PM by Raymond.)
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02-24-2011, 12:01 PM |
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Vradcly
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RE: Error when testing my map
its supposed to be hotel_1 in Notetext field in entity tab .
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02-24-2011, 12:16 PM |
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