Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Animation import/export
Kraggdog Offline
Member

Posts: 69
Threads: 12
Joined: Apr 2011
Reputation: 0
#1
Animation import/export

Alright, I've searched the forums but without any luck so here goes...

How do you edit the animations? Is there a guide? I know how to animate (I use 3DS Max/Maya) and I can rig etc so it's not a problem with doing the work it's just I'm not sure how to actually go about finding the animations and opening them up for changes in the first place Tongue

I'd eventually like to import my own animations and such into the engine for some new enemies but a good step would be to change the current animations first Smile

I've taken a gander at the animations with the modeleditor but again... not sure how to actually import/export the animations. Thanks.
(This post was last modified: 04-13-2011, 10:01 AM by Kraggdog.)
04-13-2011, 10:01 AM
Find
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#2
RE: Animation import/export

Change the dae_anim to dae and it should open up the model in 3DS with the animation. Pretty sure anyway.
04-13-2011, 04:48 PM
Find




Users browsing this thread: 1 Guest(s)