ya i kno kinda how to do it and stuffs but O.o if i have a script
Em...
Like BedRoom.hps
then i have the func so the key opens the door and then removes
but how do i add more funcz in the scrpit? like if i want a lever to work:o?
i know the script like thing or whatever but like do you have to put like / between them or somthing? O.o / was just an example
somthing like err..
i use this func o.o
void OnStart()
{
AddUseItemCallback("", "R01_Key1", "mansion_1", "KeyOnDoor", true);
}
void KeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door.snt", "mansion_1", 0.0f, true);
RemoveItem("R01_Key1");
}
then wanna add this func
void OnLeverStateChange(string &in EntityName, int alState)
{
AddDebugMessage(EntityName + "'s current state: " + alState, false);
if (alState == -1)
{
}
^Dont care if this func is wrong i just wanna know if i need to put somthing in the middle or just let them be like that