Jumpman
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Intro?
Short question... How to I make an intro for my story?
I want a blackscreen with text that comes up (like a bla bla bla story...(fade) it's called bla bla bla (fade) and so on)... And I also want music to play then..
And when the blackscreen is done it will fade to my first start map, and I want the music to fade...
Thx.
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05-17-2011, 03:59 PM |
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Khyrpa
Senior Member
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RE: Intro?
put these in OnStart function:
PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume);
FadeOut(0);
Then use timers to trigger these:
SetMessage(string& asTextCategory, string& asTextEntry, float afTime);
And to stop the music use this:
StopMusic(float afFadeTime, int alPrio);
(This post was last modified: 05-17-2011, 04:02 PM by Khyrpa.)
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05-17-2011, 04:01 PM |
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Jumpman
Junior Member
Posts: 31
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Joined: May 2011
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RE: Intro?
Thank you so much!
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05-17-2011, 04:04 PM |
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