(06-02-2011, 09:43 PM)Hunter of Shadows Wrote: (06-02-2011, 12:01 PM)fesoj1337 Wrote: i think that it's the sound when you're chased by the brute in the choir main hall and you hear his knife thing being dragged on the ground and you hear his footsteps and his heavy breaths and then the absolutely epic screechy noise!
classic reference to Pyramid head
Yeaaaah omg I never thought of that, cool catch =)
This was memorable for me - the first phantom footsteps in the entry hall as you rounded an early corner. They sounded so 'real' to me in the sense that they sounded so near.... was the first inclination of being 'hunted' which naturally stayed with me the entire game. Awesome setup imo.