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Help needed with .hps scripting
planetbomb Offline
Junior Member

Posts: 5
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Joined: Nov 2010
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#1
Help needed with .hps scripting

Ok when I go to test my custom story, I get this message.

FATAL ERROR: Could not load script file
"custom_stories/Escape"/maps/Top_floor-A.hps"!
main (12,2) : ERR : Unexpected end of line


And this the script in the .hps file

////////////////////////////
// Run first time starting map
void OnStart()
{
ddUseItemCallback("", ""doorkey_1", "keydoor_1", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("keydoor_1", false, True);
PlaySoundAtEntity("", "unlock_door", "keydoor_1", 0, false);
RemoveItem("doorkey_1");
}



Any help?Huh
06-05-2011, 08:17 PM
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Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
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#2
RE: Help needed with .hps scripting

ddUseItemCallback -> AddUseItemCallback
I don't know if AngelScript is case sensitive, but always try to write true instead of True

06-05-2011, 08:27 PM
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Apjjm Offline
Is easy to say

Posts: 496
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Joined: Apr 2011
Reputation: 52
#3
RE: Help needed with .hps scripting

Is that everything in the script file? If it is, then you missed adding in two routines. Also, you missed an "A" on AddUseItemCallback. Try the following:
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", "doorkey_1", "keydoor_1", "UsedKeyOnDoor", true);
}

//You missed these:
void OnEnter() {}
void OnLeave() {}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("keydoor_1", false, true);
PlaySoundAtEntity("", "unlock_door", "keydoor_1", 0, false);
RemoveItem("doorkey_1");
}

Hope that helps Smile
(This post was last modified: 06-06-2011, 01:08 AM by Apjjm.)
06-05-2011, 08:28 PM
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planetbomb Offline
Junior Member

Posts: 5
Threads: 1
Joined: Nov 2010
Reputation: 0
#4
RE: Help needed with .hps scripting

(06-05-2011, 08:28 PM)Apjjm Wrote: Is that everything in the script file? If it is, then you missed adding in two routines. Also, you missed an "A" on AddUseItemCallback. Try the following:
////////////////////////////
// Run first time starting map
void OnStart()
{
AddUseItemCallback("", ""doorkey_1", "keydoor_1", "UsedKeyOnDoor", true);
}

//You missed these:
void OnEnter() {}
void OnLeave() {}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("keydoor_1", false, true);
PlaySoundAtEntity("", "unlock_door", "keydoor_1", 0, false);
RemoveItem("doorkey_1");
}

Hope that helps Smile

Well I got rid of those as they were having the same problem, didn't know you needed them.

EDIT: Put them back in and it still won't work.
(This post was last modified: 06-05-2011, 08:34 PM by planetbomb.)
06-05-2011, 08:30 PM
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DannieWest Offline
Member

Posts: 156
Threads: 13
Joined: Apr 2011
Reputation: 0
#5
RE: Help needed with .hps scripting

(06-05-2011, 08:17 PM)planetbomb Wrote: Ok when I go to test my custom story, I get this message.

FATAL ERROR: Could not load script file
"custom_stories/Escape"/maps/Top_floor-A.hps"!
main (12,2) : ERR : Unexpected end of line


And this the script in the .hps file

////////////////////////////
// Run first time starting map
void OnStart()
{
ddUseItemCallback("", ""doorkey_1", "keydoor_1", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("keydoor_1", false, True);
PlaySoundAtEntity("", "unlock_door", "keydoor_1", 0, false);
RemoveItem("doorkey_1");
}



Any help?Huh


I'm not using the OnEnter and OnLeave ones, script works without them as well, but I suppose they can be good for something, which I haven't learned yet xP
Back to business :p At "AddUseItemCallback" you put 2 "" in front of doorkey_1, that's why it still dun work Smile
06-06-2011, 12:38 AM
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planetbomb Offline
Junior Member

Posts: 5
Threads: 1
Joined: Nov 2010
Reputation: 0
#6
RE: Help needed with .hps scripting

(06-06-2011, 12:38 AM)DannieWest Wrote:
(06-05-2011, 08:17 PM)planetbomb Wrote: Ok when I go to test my custom story, I get this message.

FATAL ERROR: Could not load script file
"custom_stories/Escape"/maps/Top_floor-A.hps"!
main (12,2) : ERR : Unexpected end of line


And this the script in the .hps file

////////////////////////////
// Run first time starting map
void OnStart()
{
ddUseItemCallback("", ""doorkey_1", "keydoor_1", "UsedKeyOnDoor", true);
}
void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("keydoor_1", false, True);
PlaySoundAtEntity("", "unlock_door", "keydoor_1", 0, false);
RemoveItem("doorkey_1");
}



Any help?Huh


I'm not using the OnEnter and OnLeave ones, script works without them as well, but I suppose they can be good for something, which I haven't learned yet xP
Back to business :p At "AddUseItemCallback" you put 2 "" in front of doorkey_1, that's why it still dun work Smile

I saw that error as soon as I posted this, but the problem is the "Unexpected end of line"

Thanks anyway
06-06-2011, 12:40 AM
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Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
#7
RE: Help needed with .hps scripting

Quote:I saw that error as soon as I posted this, but the problem is the "Unexpected end of line"

Thanks anyway
The string not terminating (which is happening because of the two "") will cause that, you know. There really appears to be nothing else after the above fixes.
(This post was last modified: 06-06-2011, 01:07 AM by Apjjm.)
06-06-2011, 12:52 AM
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DannieWest Offline
Member

Posts: 156
Threads: 13
Joined: Apr 2011
Reputation: 0
#8
RE: Help needed with .hps scripting

Fail xD Worth a shot xP
06-06-2011, 01:02 AM
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